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authorAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-21 16:34:55 +0200
committerAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-21 16:34:55 +0200
commit25c0bda9ca1e436370a9e2a671d3195de0e90902 (patch)
tree821dd0b7a767f0448b0037fc59a07f4a0aea3809 /src/main/game/game.h
parentbf93cf0e5209815e51a2932288029d26f2153aca (diff)
downloadtris-25c0bda9ca1e436370a9e2a671d3195de0e90902.tar.gz
tris-25c0bda9ca1e436370a9e2a671d3195de0e90902.zip
Add a Cell list inside the TrisGame struct
Diffstat (limited to 'src/main/game/game.h')
-rw-r--r--src/main/game/game.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/main/game/game.h b/src/main/game/game.h
index 298cafb..0cb80e0 100644
--- a/src/main/game/game.h
+++ b/src/main/game/game.h
@@ -20,12 +20,18 @@
#ifndef __GAME_H__
#define __GAME_H__
+#include "../util/list.h"
+
+typedef struct Cell {
+ float left, right, top, bottom;
+} Cell;
+
typedef struct TrisGame {
int width, height;
+ list_t *cells;
} TrisGame;
TrisGame *game_init(int width, int height);
void game_start(void);
-void game_draw_field(float box_size, float x, float y);
#endif /* __GAME_H__ */