summaryrefslogtreecommitdiff
path: root/src/main/ui/x11/ui.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/ui/x11/ui.c')
-rw-r--r--src/main/ui/x11/ui.c201
1 files changed, 0 insertions, 201 deletions
diff --git a/src/main/ui/x11/ui.c b/src/main/ui/x11/ui.c
deleted file mode 100644
index 69bd5be..0000000
--- a/src/main/ui/x11/ui.c
+++ /dev/null
@@ -1,201 +0,0 @@
-/*-
- * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
- *
- * This file is part of Tris Game.
- *
- * Tris Game is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Tris Game is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <X11/Xlib.h>
-#include <unistd.h>
-#include <time.h>
-#include "../../util.h"
-
-static Display *display;
-static Window window;
-static GLXContext gl_context;
-static int close_window = 0;
-
-void (*on_loop_event)();
-void (*on_mouse_press_event)();
-void (*on_generic_event)(int);
-
-void cleanup(void);
-
-static Display *
-ui_open_display(void)
-{
- Display *display = XOpenDisplay(NULL);
- if (!display) {
- log_error("Can't open X11 display");
- exit(1);
- }
-
- return display;
-}
-
-static XVisualInfo *
-gl_choose_visual(int screen)
-{
- GLint attribs[] = { GLX_RGBA, GLX_DEPTH_SIZE, 24, GLX_DOUBLEBUFFER, None };
- XVisualInfo *vi = glXChooseVisual(display, screen, attribs);
- if (!vi) {
- log_error("No compatible Visual found");
- exit(1);
- }
-
- return vi;
-}
-
-static XSetWindowAttributes
-ui_get_attributes(Window root, XVisualInfo *vi)
-{
- Colormap colormap = XCreateColormap(display, root, vi->visual, AllocNone);
- XSetWindowAttributes swa;
- swa.colormap = colormap;
- swa.event_mask = ExposureMask | KeyPressMask | StructureNotifyMask | ButtonPressMask | ButtonReleaseMask;
-
- return swa;
-}
-
-static Window
-ui_create_window(Window root, XVisualInfo *vi, int width, int height)
-{
- XSetWindowAttributes swa = ui_get_attributes(root, vi);
- Window window = XCreateWindow(display, root, 0, 0, width, height, 0, vi->depth, InputOutput, vi->visual,
- CWColormap | CWEventMask, &swa);
- XMapWindow(display, window);
-
- return window;
-}
-
-void
-ui_set_title(const char *title)
-{
- XStoreName(display, window, title);
-}
-
-void
-ui_init(int width, int height)
-{
- display = ui_open_display();
-
- int screen = DefaultScreen(display);
- Window root = RootWindow(display, screen);
-
- XVisualInfo *vi = gl_choose_visual(screen);
- window = ui_create_window(root, vi, width, height);
-
- gl_context = glXCreateContext(display, vi, NULL, GL_TRUE);
-
- if (!glXMakeCurrent(display, window, gl_context)) {
- log_error("Error on making GLX context");
- exit(1);
- }
-}
-
-static void
-ui_on_expose(XEvent event)
-{
- if (event.type != Expose) return;
-}
-
-static void
-ui_on_resize(XEvent event)
-{
- if (event.type != ConfigureNotify) return;
- glViewport(0, 0, event.xconfigure.width, event.xconfigure.height);
-}
-
-static void
-ui_on_keypress(XEvent event)
-{
- if (event.type != KeyPress) return;
- close_window = 1;
-}
-
-static void
-ui_on_mouse_press(XEvent event)
-{
- if (event.type != ButtonPress) return;
- if (on_mouse_press_event != NULL) {
- on_mouse_press_event();
- }
-}
-
-static void
-ui_on_mouse_release(XEvent event)
-{
- if (event.type != ButtonRelease) return;
-}
-
-static void
-ui_on_generic_event(XEvent event)
-{
- if (on_generic_event != NULL) {
- on_generic_event(event.type);
- }
-}
-
-void
-ui_set_loop_listener(void (*loop_event)())
-{
- on_loop_event = loop_event;
-}
-
-void
-ui_set_mouse_press_listener(void (*mouse_press_event)())
-{
- on_mouse_press_event = mouse_press_event;
-}
-
-void
-ui_set_generic_listener(void (*generic_event)(int type))
-{
- on_generic_event = generic_event;
-}
-
-void
-ui_loop(void)
-{
- XEvent event;
- while (!close_window) {
- while (XPending(display)) {
- XNextEvent(display, &event);
- ui_on_generic_event(event);
- ui_on_expose(event);
- ui_on_resize(event);
- ui_on_keypress(event);
- ui_on_mouse_press(event);
- ui_on_mouse_release(event);
- }
-
- on_loop_event();
- glXSwapBuffers(display, window);
- }
-
- cleanup();
-}
-
-void
-cleanup(void) {
- glXMakeCurrent(display, None, NULL);
- glXDestroyContext(display, gl_context);
- XDestroyWindow(display, window);
- XCloseDisplay(display);
-}