summaryrefslogtreecommitdiff
path: root/src/main/engine/engine.c
AgeCommit message (Collapse)Author
2025-05-21Add the FPS macroAlessandro Iezzi
Used to calculate FPS.
2025-05-21Fix the rendering of multiple circlesAlessandro Iezzi
2025-05-20Add logic to get mouse positionAlessandro Iezzi
2025-05-20Add logic to get coordinates of the mouse button clickAlessandro Iezzi
2025-05-20Add function to draw circleAlessandro Iezzi
2025-05-20Remove the transformation from pixel to OpenGL coordinatesAlessandro Iezzi
2025-05-20Add logic to keep the ratio on resizing the windowAlessandro Iezzi
2025-05-19Add the Circle typeAlessandro Iezzi
2025-05-19Remove useless castAlessandro Iezzi
2025-05-19Add logic to maintain the aspect ratioAlessandro Iezzi
2025-05-19Add reference to UI in the Engine structureAlessandro Iezzi
2025-05-18Move UI inside engineAlessandro Iezzi
2025-05-18Move the process of rendering line from game to engineAlessandro Iezzi
2025-05-18Add the mouse button pressed in the graphics engineAlessandro Iezzi
2025-05-17Add the maanagement of mouse press eventAlessandro Iezzi
2025-05-17Move the GL init inside the engineAlessandro Iezzi
2025-05-17Add engine_loop and FPS calculationAlessandro Iezzi
2025-05-17Add game.c and game.hAlessandro Iezzi
Contains the function to draw the field.
2025-05-16Add engine_initAlessandro Iezzi