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engine
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engine.c
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2025-05-22
Fix the mouse click on resize window
Alessandro Iezzi
2025-05-22
Move lines inside Engine struct
Alessandro Iezzi
2025-05-22
Change color of the background on winning
Alessandro Iezzi
2025-05-22
Rename engine_init in engine_new
Alessandro Iezzi
2025-05-22
Move the Engine struct inside the header
Alessandro Iezzi
2025-05-21
Remove util.* for the liblog
Alessandro Iezzi
2025-05-21
Add logic to get the game in mouse button pressed event
Alessandro Iezzi
2025-05-21
Add the FPS macro
Alessandro Iezzi
Used to calculate FPS.
2025-05-21
Fix the rendering of multiple circles
Alessandro Iezzi
2025-05-20
Add logic to get mouse position
Alessandro Iezzi
2025-05-20
Add logic to get coordinates of the mouse button click
Alessandro Iezzi
2025-05-20
Add function to draw circle
Alessandro Iezzi
2025-05-20
Remove the transformation from pixel to OpenGL coordinates
Alessandro Iezzi
2025-05-20
Add logic to keep the ratio on resizing the window
Alessandro Iezzi
2025-05-19
Add the Circle type
Alessandro Iezzi
2025-05-19
Remove useless cast
Alessandro Iezzi
2025-05-19
Add logic to maintain the aspect ratio
Alessandro Iezzi
2025-05-19
Add reference to UI in the Engine structure
Alessandro Iezzi
2025-05-18
Move UI inside engine
Alessandro Iezzi
2025-05-18
Move the process of rendering line from game to engine
Alessandro Iezzi
2025-05-18
Add the mouse button pressed in the graphics engine
Alessandro Iezzi
2025-05-17
Add the maanagement of mouse press event
Alessandro Iezzi
2025-05-17
Move the GL init inside the engine
Alessandro Iezzi
2025-05-17
Add engine_loop and FPS calculation
Alessandro Iezzi
2025-05-17
Add game.c and game.h
Alessandro Iezzi
Contains the function to draw the field.
2025-05-16
Add engine_init
Alessandro Iezzi