| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-05-19 | Add logic to maintain the aspect ratio | ||
| 2025-05-19 | Add the UIEventResize | ||
| 2025-05-19 | Add reference to UI in the Engine structure | ||
| 2025-05-19 | Add the UI type | ||
| 2025-05-19 | Add the UI resize listener | ||
| 2025-05-19 | Add the expose listener | ||
| 2025-05-18 | Move UI inside engine | ||
| 2025-05-18 | Move the process of rendering line from game to engine | ||
| 2025-05-18 | Add the mouse button pressed in the graphics engine | ||
| 2025-05-17 | Add the maanagement of mouse press event | ||
| 2025-05-17 | Move the GL init inside the engine | ||
| 2025-05-17 | Add engine_loop and FPS calculation | ||
| 2025-05-17 | Add game.c and game.h | ||
| Contains the function to draw the field. | |||
| 2025-05-16 | Add engine_init | ||
