Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-05-17 | Draw the game field | ||
2025-05-17 | Add engine_loop and FPS calculation | ||
2025-05-17 | Add the UI lop event function | ||
2025-05-17 | Manage events using XPending | ||
2025-05-17 | Remove draw_frame from expose event | ||
2025-05-17 | Move out draw_frame from expose event | ||
2025-05-17 | Fix the size of the window | ||
2025-05-17 | Add ui_on_keypress function | ||
2025-05-17 | Add game.c and game.h | ||
Contains the function to draw the field. | |||
2025-05-16 | Add engine_init | ||
2025-05-16 | Set the GL viewport on resize of the window | ||
2025-05-16 | Enable the resize event | ||
2025-05-16 | Add check on getting GLX context | ||
2025-05-16 | Add the function for UI resize event | ||
2025-05-16 | Set the size of the window from main function | ||
2025-05-16 | Set the title from main | ||
2025-05-16 | Add event function ui_on_expose | ||
2025-05-16 | Add parameters width and height to ui_create_window | ||
2025-05-16 | Move the definition of XSetWindowAttributes | ||
2025-05-16 | Add function to set title to the window | ||
2025-05-16 | Add a function to create the window | ||
2025-05-16 | Add a function to get the window attributes | ||
In that function must be defined what events to catch on the UI loop. | |||
2025-05-16 | Add a function to get the GLX Visual | ||
2025-05-16 | Add a function to ope the display | ||
2025-05-16 | Update copyright | ||
2025-05-16 | Add util | ||
2025-05-14 | Add UI management | ||
2025-05-14 | Inital commit | ||