From 9f4a0889287186907332c0186b15802297d807f3 Mon Sep 17 00:00:00 2001 From: Alessandro Iezzi Date: Thu, 22 May 2025 16:24:58 +0200 Subject: Move Circle struct in circle.h --- src/main/engine/shape/circle.h | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 src/main/engine/shape/circle.h (limited to 'src/main/engine/shape/circle.h') diff --git a/src/main/engine/shape/circle.h b/src/main/engine/shape/circle.h new file mode 100644 index 0000000..f8bb91d --- /dev/null +++ b/src/main/engine/shape/circle.h @@ -0,0 +1,33 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see . + */ + +#ifndef __CIRCLE_H__ +#define __CIRCLE_H__ + +typedef struct { + int outline; + float cx; + float cy; + float r; + int num_segments; +} Circle; + +Circle *engine_circle_new(float cx, float cy, float r, int num_segments, int outline); + +#endif /* __CIRCLE_H__ */ -- cgit v1.2.3