From a22c967a59a1e17663790db72f2d24edafc6199a Mon Sep 17 00:00:00 2001 From: Alessandro Iezzi Date: Thu, 22 May 2025 18:59:46 +0200 Subject: Remove the rendiring process of the lines I've moved that inside the game rendering function. --- src/main/engine/shape/line.h | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 src/main/engine/shape/line.h (limited to 'src/main/engine/shape/line.h') diff --git a/src/main/engine/shape/line.h b/src/main/engine/shape/line.h new file mode 100644 index 0000000..c1a933d --- /dev/null +++ b/src/main/engine/shape/line.h @@ -0,0 +1,35 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see . + */ + +#ifndef __ENGINE_LINE_H__ +#define __ENGINE_LINE_H__ + +#include "../domain/color.h" +#include "../../util/list.h" + +typedef struct Line { + float x1, y1, x2, y2; + Color *color; +} Line; + +Line *engine_line_new(float x1, float y1, float x2, float y2); +void engine_render_line(Line *line); +void engine_render_lines(list_t *lines); + +#endif /* __ENGINE_LINE_H__ */ -- cgit v1.2.3