From a22c967a59a1e17663790db72f2d24edafc6199a Mon Sep 17 00:00:00 2001 From: Alessandro Iezzi Date: Thu, 22 May 2025 18:59:46 +0200 Subject: Remove the rendiring process of the lines I've moved that inside the game rendering function. --- src/main/game/domain/board.c | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'src/main/game/domain/board.c') diff --git a/src/main/game/domain/board.c b/src/main/game/domain/board.c index e7ae40f..82b1784 100644 --- a/src/main/game/domain/board.c +++ b/src/main/game/domain/board.c @@ -20,6 +20,7 @@ #include #include #include "board.h" +#include "../../util/list.h" static Log *log = NULL; @@ -31,7 +32,7 @@ init_log(void) } Board * -board_new(void) +board_new(float left, float right, float top, float bottom, float box_size) { init_log(); @@ -45,5 +46,15 @@ board_new(void) board->wining_color = color_new(0.0f, 0.5f, 0.0f, 1.0f); board->draft_color = color_new(0.1f, 0.3f, 0.5f, 1.0f); + board->lines = list_create(); + + /* Vertical lines */ + list_add(board->lines, engine_line_new(left + box_size, top, left + box_size, bottom)); + list_add(board->lines, engine_line_new(right - box_size, top, right - box_size, bottom)); + + /* Horizontal lines */ + list_add(board->lines, engine_line_new(left, top + box_size, right, top + box_size)); + list_add(board->lines, engine_line_new(left, bottom - box_size, right, bottom - box_size)); + return board; } -- cgit v1.2.3