From d69c230773d63f33dccf5425c6f789fc2f447dab Mon Sep 17 00:00:00 2001 From: Alessandro Iezzi Date: Thu, 22 May 2025 00:28:31 +0200 Subject: Move the 'moves' attribute inside the TrisGame struct --- src/main/game/game.c | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/main/game/game.c') diff --git a/src/main/game/game.c b/src/main/game/game.c index e91eb6b..f61671a 100644 --- a/src/main/game/game.c +++ b/src/main/game/game.c @@ -37,15 +37,13 @@ init_log(void) log = log_create("Game"); } -int moves = 0; - static void game_draw_field(TrisGame *game, float box_size, float x, float y); static char game_next_sign(TrisGame *game); static void draw_sign(TrisGame *game, float x, float y) { - float l = 0.20; + float l = 0.20f; if (game_next_sign(game) == SIGN_CIRCLE) { engine_draw_circle(x, y, l, 120, 1); @@ -56,7 +54,7 @@ draw_sign(TrisGame *game, float x, float y) game->sign = SIGN_CIRCLE; } - moves++; + game->moves++; } static void @@ -96,6 +94,7 @@ game_init(int width, int height) game->height = height; game->cells = list_create(); game->sign = SIGN_CIRCLE; + game->moves = 0; engine_init(width, height); ui_set_title("Tris Game"); -- cgit v1.2.3