From 0e8e745f88617fe5933eb7981198ac24cb7b1ee4 Mon Sep 17 00:00:00 2001 From: Alessandro Iezzi Date: Wed, 21 May 2025 17:00:19 +0200 Subject: Add the Cell struct --- src/main/game/cell.c | 45 +++++++++++++++++++++++++++++++++++++++++++++ src/main/game/cell.h | 32 ++++++++++++++++++++++++++++++++ src/main/game/game.c | 1 + src/main/game/game.h | 4 ---- 4 files changed, 78 insertions(+), 4 deletions(-) create mode 100644 src/main/game/cell.c create mode 100644 src/main/game/cell.h (limited to 'src') diff --git a/src/main/game/cell.c b/src/main/game/cell.c new file mode 100644 index 0000000..892dd47 --- /dev/null +++ b/src/main/game/cell.c @@ -0,0 +1,45 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see . + */ + +#include +#include +#include "cell.h" +#include "../util.h" + +Cell * +cell_new(float left, float right, float top, float bottom) +{ + Cell *cell = malloc(sizeof(Cell)); + if (cell == NULL) { + log_error("Error allocating memory for cell"); + exit(EXIT_FAILURE); + } + cell->left = left; + cell->right = right; + cell->top = top; + cell->bottom = bottom; + + return cell; +} + +bool +cell_within_bounds(Cell *cell, float x, float y) +{ + return x >= cell->left && x <= cell->right && y <= cell->top && y >= cell->bottom; +} diff --git a/src/main/game/cell.h b/src/main/game/cell.h new file mode 100644 index 0000000..50a5606 --- /dev/null +++ b/src/main/game/cell.h @@ -0,0 +1,32 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see . + */ + +#ifndef __GAME_CELL_H__ +#define __GAME_CELL_H__ + +#include + +typedef struct Cell { + float left, right, top, bottom; +} Cell; + +Cell *cell_new(float left, float right, float top, float bottom); +bool cell_within_bounds(Cell *cell, float x, float y); + +#endif /* __GAME_CELL_H__ */ diff --git a/src/main/game/game.c b/src/main/game/game.c index 40547cc..5ec3652 100644 --- a/src/main/game/game.c +++ b/src/main/game/game.c @@ -21,6 +21,7 @@ #include #include "../engine/engine.h" #include "game.h" +#include "cell.h" #include "../util.h" #include "../engine/ui/ui.h" diff --git a/src/main/game/game.h b/src/main/game/game.h index 0cb80e0..d59df85 100644 --- a/src/main/game/game.h +++ b/src/main/game/game.h @@ -22,10 +22,6 @@ #include "../util/list.h" -typedef struct Cell { - float left, right, top, bottom; -} Cell; - typedef struct TrisGame { int width, height; list_t *cells; -- cgit v1.2.3