/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #include #include "circle.h" Circle * engine_circle_new(float cx, float cy, float r, int num_segments, int outline) { Circle *circle = malloc(sizeof(Circle)); circle->cx = cx; circle->cy = cy; circle->r = r; circle->num_segments = num_segments; circle->outline = outline; return circle; }