/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #ifndef __CIRCLE_H__ #define __CIRCLE_H__ #include "../domain/color.h" typedef struct { int outline; float cx; float cy; float r; int num_segments; Color *color; } Circle; Circle *engine_circle_new(float cx, float cy, float r, int num_segments, int outline); void engine_render_circle(Circle *circle); #endif /* __CIRCLE_H__ */