/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #ifndef __ENGINE_LINE_H__ #define __ENGINE_LINE_H__ #include "../domain/color.h" #include "../../util/list.h" typedef struct Line { float x1, y1, x2, y2; Color *color; } Line; Line *engine_line_new(float x1, float y1, float x2, float y2); void engine_render_line(Line *line); void engine_render_lines(list_t *lines); #endif /* __ENGINE_LINE_H__ */