/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #include #include "engine/engine.h" void game_draw_field(int box_size, int x, int y) { glLineWidth(5.0f); glBegin(GL_LINES); glColor3f(1.0f, 1.0f, 0.0f); /* Yellow */ engine_draw_line(box_size, y, box_size, box_size * 3); engine_draw_line(box_size * 2, y, box_size * 2, box_size * 3); engine_draw_line(x, box_size, box_size * 3, box_size); engine_draw_line(x, box_size * 2, box_size * 3, box_size * 2); glEnd(); }