/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #ifndef __GAME_CELL_H__ #define __GAME_CELL_H__ #include typedef struct Cell { float left, right, top, bottom; float cx, cy; bool filled; char sign; } Cell; Cell *cell_new(float left, float right, float top, float bottom); bool cell_within_bounds(Cell *cell, float x, float y); void cell_set_filled(Cell *cell, bool filled); bool cell_is_filled(Cell *cell); char cell_get_sign(Cell *cell); void cell_set_sign(Cell *cell, char sign); #endif /* __GAME_CELL_H__ */