/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #include "../engine/engine.h" void game_draw_field(float box_size, float x, float y) { float half_box = box_size / 2; engine_draw_line(x - half_box, y + half_box * 3, x - half_box, y - half_box * 3); engine_draw_line(x + half_box, y + half_box * 3, x + half_box, y - half_box * 3); engine_draw_line(x - half_box * 3, y + half_box, x + half_box * 3, y + half_box); engine_draw_line(x - half_box * 3, y - half_box, x + half_box * 3, y - half_box); }