/*- * Copyright (C) 2025 Alessandro Iezzi * * This file is part of Tris Game. * * Tris Game is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tris Game is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tris Game. If not, see . */ #ifndef __GAME_H__ #define __GAME_H__ #define BOARD_SIZE 9 #include "cell.h" #include "../engine/engine.h" #include "domain/board.h" typedef struct TrisGame { int width, height; Board *board; Cell *cells[BOARD_SIZE]; char sign; /* x = cross and o = circle */ int moves; Engine *engine; bool ended; } TrisGame; TrisGame *game_init(int width, int height); void game_start(void); #endif /* __GAME_H__ */