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/*-
 * Copyright (C) 2025  Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
 *
 * This file is part of Tris Game.
 *
 * Tris Game is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Tris Game is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Tris Game.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <GL/gl.h>

#include "engine/engine.h"

void
game_draw_field(int box_size, int x, int y)
{
	glLineWidth(5.0f);
	glBegin(GL_LINES);
	glColor3f(1.0f, 1.0f, 0.0f); /* Yellow */

	engine_draw_line(box_size,     y,            box_size,     box_size * 3);
	engine_draw_line(box_size * 2, y,            box_size * 2, box_size * 3);
	engine_draw_line(x,            box_size,     box_size * 3, box_size);
	engine_draw_line(x,            box_size * 2, box_size * 3, box_size * 2);

	glEnd();
}