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/*-
* Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
*
* This file is part of Tris Game.
*
* Tris Game is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tris Game is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
*/
#include <GL/gl.h>
#include "engine/engine.h"
void
game_draw_field(int box_size, int x, int y)
{
glLineWidth(5.0f);
glBegin(GL_LINES);
glColor3f(1.0f, 1.0f, 0.0f); /* Yellow */
engine_draw_line(box_size, y, box_size, box_size * 3);
engine_draw_line(box_size * 2, y, box_size * 2, box_size * 3);
engine_draw_line(x, box_size, box_size * 3, box_size);
engine_draw_line(x, box_size * 2, box_size * 3, box_size * 2);
glEnd();
}
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