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-rw-r--r--doc/manual/7_LuaInterface.md10
-rw-r--r--src/textadept.c2
2 files changed, 8 insertions, 4 deletions
diff --git a/doc/manual/7_LuaInterface.md b/doc/manual/7_LuaInterface.md
index f1e343d9..3756f615 100644
--- a/doc/manual/7_LuaInterface.md
+++ b/doc/manual/7_LuaInterface.md
@@ -14,14 +14,20 @@ date than a manual like this could ever be.
The following global variables not mentioned in the LuaDoc are available in
Textadept's Lua state:
-* `arg`: Table containing the command line arguments passed to Textadept.
* `_HOME`: Path to the directory containing Textadept.
-* `WIN32`: If Textadept is running on Windows, this flag is `true`.
+* `_LEXERPATH`: Paths to lexers, formatted like [`package.path`][package_path].
+* `_RELEASE`: The Textadept release version.
+* `_THEME`: The [theme][theme] file to use.
+* `_USERHOME`: Path to the user's `~/.textadept/`.
* `MAC`: If Textadept is running on Mac OSX, this flag is `true`.
* `_CHARSET`: The character set encoding of the filesystem. This is used in
[File I/O][file_io].
* `RESETTING`: If [`textadept.reset()`][textadept_reset] has been called, this
flag is `true` while the Lua state is being re-initialized.
+* `WIN32`: If Textadept is running on Windows, this flag is `true`.
+* `arg`: Table containing the command line arguments passed to Textadept.
+[package_path]: http://www.lua.org/manual/5.1/manual.html#pdf-package.path
+[theme]: 6_Startup.html
[file_io]: ../modules/textadept.io.html
[textadept_reset]: ../modules/textadept.html#reset
diff --git a/src/textadept.c b/src/textadept.c
index afa3b9c6..171e1730 100644
--- a/src/textadept.c
+++ b/src/textadept.c
@@ -101,8 +101,6 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
* The UI consists of:
* - A menubar initially hidden and empty. It should be populated by script
* and then shown.
- * - A side pane. It contains a treeview for hierarchical data sets, such as
- * a file structure for project management.
* - A frame for Scintilla windows.
* - A find text frame initially hidden.
* - A command entry initially hidden. This entry accepts and runs Lua code