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+-- Copyright 2007 Mitchell mitchell<att>caladbolg.net. See LICENSE.
+
+---
+-- Manages key commands in Textadept.
+-- Default key commands should be defined in a separate file and loaded after
+-- all modules.
+-- There are several option variables used:
+-- SCOPES_ENABLED: Flag indicating whether scopes/styles can be used for key
+-- commands.
+-- CTRL: The string representing the Control key.
+-- SHIFT: The string representing the Shift key.
+-- ALT: The string representing the Alt key.
+-- ADD: The string representing used to join together a sequence of Control,
+-- Shift, or Alt modifier keys.
+--
+module('textadept.keys', package.seeall)
+
+-- Usage:
+-- Keys are defined in the global table 'keys'. Keys in that table are key
+-- sequences, and values are tables of Lua functions and arguments to execute.
+-- The exceptions are language names, style names, and keychains (discussed
+-- later). Language names have table values of either key commands or style keys
+-- with table values of key commands. See /lexers/lexer.lua for some default
+-- style names. Each lexer's 'add_style' function adds additional styles, the
+-- string argument being the style's name. For example:
+-- keys = {
+-- ['ctrl+f'] = { 'char_right', 'buffer' },
+-- ['ctrl+b'] = { 'char_left', 'buffer' },
+-- lua = {
+-- ['ctrl+c'] = { 'add_text', 'buffer', '-- ' },
+-- whitespace = { function() print('whitespace') end }
+-- }
+-- }
+-- Style and lexer insensitive key commands should be placed in the lexer and
+-- keys tables respectively.
+--
+-- When searching for a key command to execute in the keys table, key commands
+-- in the current style have priority, then ones in the current lexer, and
+-- finally the ones in the global table.
+--
+-- As mentioned, key commands are key-value pairs, the key being the key
+-- sequence compiled from the CTRL, SHIFT, ALT, and ADD options (discussed
+-- below) as well as the key pressed and the value being a table of a function
+-- to call and its arguments. For the table, the first item can be either a Lua
+-- function or a string (representing a function name). If it is a function, all
+-- table items after it are used as arguments. If the first item is a string,
+-- the next string is checked to be either 'buffer' or 'view' and the current
+-- buffer or view is used as the table with the function name as a field,
+-- indexing a function. The current buffer or view is then used as the first
+-- argument to that function, with all items after the second following as
+-- additional ones. Basically in Lua: {buffer|view}:{first_item}(...)
+--
+-- As noted previously, key sequences can be compiled differently via the CTRL,
+-- SHIFT, ALT, and ADD options. The first three indicate the text for each
+-- respective modifier key and ADD is the text inserted between modifiers.
+--
+-- Key commands can be chained like in Emacs. Instead of a key sequence having
+-- a table of a function and its arguments, it has a table of key commands (much
+-- like lexer or style specific key commands). My default, the 'escape' key
+-- cancels the current keychain, but it can be redefined by setting the
+-- 'clear_sequence' key in the global keys table. It cannot be chained however.
+--
+-- Keys that have values higher than 255 cannot be represented by a string, but
+-- can have a string representation defined in the KEYSYMS table.
+--
+-- Keep in mind that all Lua functions used in key commands must be defined
+-- BEFORE the key command references it. Therefore the module containing key
+-- commands should be loaded LAST, after all other modules have been loaded.
+
+-- options
+local SCOPES_ENABLED = true
+local CTRL, SHIFT, ALT, ADD = 'c', 's', 'a', ''
+-- end options
+
+---
+-- [Local table] Lookup table for key values higher than 255.
+-- If a key value given to 'keypress' is higher than 255, this table is used to
+-- return a string representation of the key if it exists.
+-- @class table
+-- @name KEYSYMS
+local KEYSYMS = { -- from <gdk/gdkkeysyms.h>
+ [65288] = '\b',
+ [65289] = '\t',
+ [65293] = '\n',
+ [65307] = 'esc',
+ [65535] = 'del',
+ [65360] = 'home',
+ [65361] = 'left',
+ [65362] = 'up',
+ [65363] = 'right',
+ [65364] = 'down',
+ [65365] = 'pup',
+ [65366] = 'pdown',
+ [65367] = 'end',
+ [65379] = 'ins',
+ [65470] = 'f1', [65471] = 'f2', [65472] = 'f3', [65473] = 'f4',
+ [65474] = 'f5', [65475] = 'f6', [65476] = 'f7', [65477] = 'f8',
+ [65478] = 'f9', [65479] = 'f10', [65480] = 'f11', [65481] = 'f12',
+}
+
+--- [Local table] The current key sequence.
+-- @class table
+-- @name keychain
+local keychain = {}
+
+-- local functions
+local try_get_cmd1, try_get_cmd2, try_get_cmd3, try_get_cmd
+
+---
+-- Clears the current key sequence.
+function clear_key_sequence() keychain = {} textadept.statusbar_text = '' end
+
+---
+-- [Local function] Handles Textadept keypresses.
+-- It is called every time a key is pressed, and based on lexer and scope,
+-- executes a command. The command is looked up in the global 'keys' key
+-- command table.
+-- @return whatever the executed command returns, true by default. A true
+-- return value will tell Textadept not to handle the key afterwords.
+local function keypress(code, shift, control, alt)
+ local buffer, textadept = buffer, textadept
+ local keys = _G.keys
+ local key_seq = ''
+ if control then key_seq = key_seq..CTRL..ADD end
+ if shift then key_seq = key_seq..SHIFT..ADD end
+ if alt then key_seq = key_seq..ALT..ADD end
+ --print(code, string.char(code))
+ if code < 256 then
+ key_seq = key_seq..string.char(code):lower()
+ else
+ if not KEYSYMS[code] then return end
+ key_seq = key_seq..KEYSYMS[code]
+ end
+
+ if key_seq == keys.clear_sequence and #keychain > 0 then
+ clear_key_sequence()
+ return true
+ end
+
+ local lexer = buffer:get_lexer_language()
+ local style = buffer.style_at[buffer.current_pos]
+ local scope = buffer:get_style_name(style)
+ --print(key_seq, 'Lexer: '..lexer, 'Scope: '..scope)
+
+ keychain[#keychain + 1] = key_seq
+ local ret, func, args
+ if SCOPES_ENABLED then
+ ret, func, args = pcall(try_get_cmd1, keys, key_seq, lexer, scope)
+ end
+ if not ret and func ~= -1 then
+ ret, func, args = pcall(try_get_cmd2, keys, key_seq, lexer)
+ end
+ if not ret and func ~= -1 then
+ ret, func, args = pcall(try_get_cmd3, keys, key_seq)
+ end
+
+ if ret then
+ clear_key_sequence()
+ if type(func) == 'function' then
+ local ret, retval = pcall( func, unpack(args) )
+ if ret then
+ if type(retval) == 'boolean' then return retval end
+ else textadept.events.error(retval) end -- error
+ end
+ return true
+ else
+ -- Clear key sequence because it's not part of a chain.
+ -- (try_get_cmd throws error number -1.)
+ if func ~= -1 then
+ local size = #keychain - 1
+ clear_key_sequence()
+ if size > 0 then -- previously in a chain
+ textadept.statusbar_text = 'Invalid Sequence'
+ return true
+ end
+ else return true end
+ end
+end
+textadept.events.add_handler('keypress', keypress, 1)
+
+---
+-- [Local function] Tries to get a key command based on the lexer and current
+-- scope.
+try_get_cmd1 = function(keys, key_seq, lexer, scope)
+ return try_get_cmd( keys[lexer][scope] )
+end
+
+---
+-- [Local function] Tries to get a key command based on the lexer.
+try_get_cmd2 = function(keys, key_seq, lexer)
+ return try_get_cmd( keys[lexer] )
+end
+
+---
+-- [Local function] Tries to get a global key command.
+try_get_cmd3 = function(keys, key_seq)
+ return try_get_cmd(keys)
+end
+
+---
+-- [Local function] Helper function that gets commands associated with the
+-- current keychain from 'keys'.
+-- If the current item in the keychain is part of a chain, throw an error value
+-- of -1. This way, pcall will return false and -1, where the -1 can easily and
+-- efficiently be checked rather than using a string error message.
+try_get_cmd = function(active_table)
+ local str_seq = ''
+ for _, key_seq in ipairs(keychain) do
+ str_seq = str_seq..key_seq..' '
+ active_table = active_table[key_seq]
+ end
+ if #active_table == 0 and next(active_table) then
+ textadept.statusbar_text = 'Keychain: '..str_seq
+ error(-1, 0)
+ else
+ local func = active_table[1]
+ if type(func) == 'function' then
+ return func, { unpack(active_table, 2) }
+ elseif type(func) == 'string' then
+ local object = active_table[2]
+ if object == 'buffer' then
+ return buffer[func], { buffer, unpack(active_table, 3) }
+ elseif object == 'view' then
+ return view[func], { view, unpack(active_table, 3) }
+ end
+ else
+ error( 'Unknown command: '..tostring(func) )
+ end
+ end
+end