Age | Commit message (Collapse) | Author |
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Can load and save from the menu now as well.
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Any non-detected encoding that was not UTF-8 would cause an error on load since
it was treated as UTF-8.
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Moved C code for saving/restoring state when switching buffers to Lua. Also
added saving of folding state.
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Can open, save, and convert between different character encodings now.
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Added 'textadept.iconv' function to interface with GLib's g_convert() and set
global _CHARSET to be the platform's filename encoding/code page.
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Added 'local textadept = _G.textadept' to all Lua modules, themes, etc.
Added more locals to core/ext/keys.lua for speed improvement.
Reformatted some Lua modules to the earlier standard committed.
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All Textadept messages are in core/locale.lua which provides the new
'textadept.locale' module.
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Instead of the extra overhead when calling tonumber(), add the --no-newline
option and do a direct string comparison.
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