From 36b46a6495663512ed8aac96c0e8d03462cb09c4 Mon Sep 17 00:00:00 2001 From: mitchell <70453897+667e-11@users.noreply.github.com> Date: Tue, 23 Nov 2010 22:04:40 -0500 Subject: Win32 package includes GTK; the runtime is no longer needed. --- doc/manual/3_Compiling.md | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) (limited to 'doc/manual/3_Compiling.md') diff --git a/doc/manual/3_Compiling.md b/doc/manual/3_Compiling.md index b3461042..ed007d61 100644 --- a/doc/manual/3_Compiling.md +++ b/doc/manual/3_Compiling.md @@ -21,13 +21,12 @@ distribution through its package manager. Compiling Textadept on Windows is no longer supported. If you wish to do so however, you will need a C compiler that supports the C99 standard (Microsoft's -does not) and the [GTK+ for Windows bundle][GTK-Win32] and win_iconv libraries. +does not) and the [GTK+ for Windows bundle][GTK-Win32] (2.16 is recommended). The preferred way to compile for Windows is cross-compiling from Linux. To do -so, in addition to the GTK+ development libraries mentioned above, you will need -[MinGW][MinGW] with the Windows header files and the Windows [bundle][GTK-Win32] -along with win_iconv. The former should be available from your package manager. -The latter you will have to download manually. +so, in addition to the GTK bundle mentioned above, you will need [MinGW][MinGW] +with the Windows header files. They should be available from your package +manager. [GTK-Win32]: http://www.gtk.org/download-windows.html [MinGW]: http://mingw.org @@ -59,11 +58,9 @@ BSD users please run `make BSD=1`. #### Windows (Cross-Compiling from Linux) When cross-compiling from within Linux, first unzip the GTK+ for Windows bundle -into a new `src/win32gtk` directory. Then rename all the -`src/win32gtk/lib/*.dll.a` files to `src/win32/gtk/lib/*.a`, removing the `.dll` -part of the filename. Finally, modify the `CC`, `CPP`, and `WINDRES` variables -in the `WIN32` block of `src/Makefile` to match your MinGW installation and run -`make WIN32=1` to build `../textadept.exe`. +into a new `src/win32gtk` directory. Then modify the `CC`, `CPP`, and `WINDRES` +variables in the `WIN32` block of `src/Makefile` to match your MinGW +installation and run `make WIN32=1` to build `../textadept.exe`. #### Mac OSX -- cgit v1.2.3