# Preferences At this point it is assumed you are at least familiar with the basics of [Lua][]. You do not have to know a lot of the language to configure Textadept. [Lua]: http://www.lua.org ## User Init Textadept executes a *~/.textadept/init.lua*, your user-init file, on startup. If this file does not exist, Textadept creates it for you. You can use the file to indicate what you want Textadept to do when the application starts. At first, it simply loads a module that contains most of Textadept's functionality. However, you are not restricted to just loading modules. You can run any Lua code you desire. It is important to realize that Textadept will not load anything you do not tell it to. If your *~/.textadept/init.lua* exists and is empty, no modules are loaded (pretty much rendering Textadept useless). ## Modules It is never recommended to modify the default modules that come with Textadept, even if you just want to change an option in a generic module, modify the buffer settings for a language-specific module, edit file types, or just add a small bit of custom code. Those changes may be overwritten when you upgrade Textadept to a newer version. Instead you have two options: load your own module instead of the default one, or run your custom module code after the default module loads. To load your own module, simply place it appropriately in *~/.textadept/modules/*. To run your module code after a default generic module loads, put your code in *~/.textadept/init.lua*. To run your module code after a default language-specific module loads, create a *post_init.lua* Lua script in the appropriate *~/.textadept/modules/* module folder. ### Generic Many of Textadept's generic modules have settings you can change from *~/.textadept/init.lua* after the module is loaded. These settings are viewed from module's [LuaDoc][]. For example, to disable character autopairing and stripping whitespace on save, your *~/.textadept/init.lua* might look like: _M.textadept = require 'textadept' _M.textadept.editing.AUTOPAIR = false _M.textadept.editing.STRIP_WHITESPACE_ON_SAVE = false Now suppose you wanted to load all of Textadept's default modules except for the menu. Copy the `textadept` module's *init.lua* (located in the *modules/textadept/* directory) to *~/.textadept/modules/textadept/* and change M.menu = require 'textadept.menu' to --M.menu = require 'textadept.menu' Now when Textadept looks for *modules/textadept/init.lua*, it will load yours instead of its own, and load everything but the menu. If instead you wanted to completely change the menu structure, you would first create a new *menu.lua* and then put it in *~/.textadept/modules/textadept/*. Textadept will now load your *menu.lua* instead of its own. [LuaDoc]: api/index.html ### Language-Specific Similar to generic modules, putting your own language-specific module in *~/.textadept/modules/* causes Textadept to load that module for editing the language's code instead of the default one in *modules/* (if the latter exists). For example, copying the default Lua language-specific module from *modules/lua/* to *~/.textadept/modules/* causes Textadept to use that module for editing Lua code instead of the default one. If you make custom changes to these kinds of copies of language-specific modules, you will likely want to update them with each new Textadept release. Instead of potentially wasting time merging your changes, you can run custom code independent of a module in the module's *post_init.lua* file. For example, instead of copying the `lua` module and changing its `set_buffer_properties()` function to use tabs, you can do this from *~/.textadept/modules/lua/post_init.lua*: function _M.lua.set_buffer_properties() buffer.use_tabs = true end Similarly, you can use *post_init.lua* to change the module's [compile and run][] commands, load more [Adeptsense tags][], and add additional [key bindings](#Key.Bindings) and [snippets](#Snippets) (instead of in *~/.textadept/init.lua*). For example: _M.textadept.run.run_command.lua = 'lua5.2' _M.lua.sense:load_ctags('/path/to/my/projects/tags') keys.lua['c\n'] = function() buffer:line_end() buffer:add_text('end') buffer:new_line() end snippets.lua['ver'] = '%<_VERSION>' [compile and run]: 07_Modules.html#Compile.and.Run [Adeptsense tags]: api/_M.textadept.adeptsense.html#load_ctags ### Loading Modules Suppose you created or downloaded a generic module called `foo` that you wanted to load along with the default modules Your *~/.textadept/init.lua* would contain the following: _M.textadept = require 'textadept' _M.foo = require 'foo' Language-specific modules are loaded automatically by Textadept when a source file of that language is opened. No additional action is required after installing the module. ### Key Bindings For simple changes to key bindings, *~/.textadept/init.lua* is a good place to put them. For example, maybe you want `Ctrl+Shift+C` to create a new buffer instead of `Ctrl+N`: keys.cC = new_buffer keys.cn = nil If you plan on redefining most key bindings, you would probably want to copy or create a new *keys.lua* and then put it in *~/.textadept/modules/textadept/*. You can learn more about key bindings and how to define them in the [key bindings LuaDoc][]. [key bindings LuaDoc]: api/keys.html ### Snippets You can add global snippets in *~/.textadept/init.lua*, such as: snippets['file'] = '%' snippets['path'] = "%<(buffer.filename or ''):match('^.+[/\\]')>" So typing `file` or `path` and then pressing `Tab` (`⇥` on Mac OSX | `Tab` in ncurses) will insert the snippet, regardless of the current programming language. You can learn about snippet syntax in the [snippets LuaDoc][]. [snippets LuaDoc]: api/_M.textadept.snippets.html ## Locale Textadept attempts to auto-detect your locale settings using the "$LANG" environment variable. If it is unsuccessful, the English locale is used by default. To set the locale manually, copy the desired locale file from the *core/locales/* folder to *~/.textadept/locale.conf*. If your language is not yet supported by Textadept, please translate the English messages in *core/locale.conf* to your language and send the modified *locale.conf* file to [me][]. I will include it in a future release. [me]: README.html#Contact ## File Types Textadept recognizes a wide range of programming language files by any of the following: * File extension. * Keywords in the file's shebang ("#!/path/to/exe") line. * A pattern that matches the text of the file's first line. Built-in file types are located in *modules/textadept/mime_types.conf*. You can override or add to them in your *~/.textadept/mime_types.conf*: % Recognize .luadoc files as Lua code. luadoc lua % Change .html files to be recognized as XML files. html xml ### Detect by Extension The syntax for mapping a file extension to a lexer is: file_ext lexer Note: `file_ext` should not start with a '.' (period). ### Detect by Shebang The syntax for mapping a word contained in a shebang line (the first line of a file whose first two characters are "#!") to a lexer is: #shebang_word lexer Examples of `shebang_word`s are "lua", "ruby", "python" which match lines like "#!/usr/bin/lua", "#!/usr/env/ruby", and "#!/usr/bin/python3", respectively. ### Detect by Pattern The syntax for mapping a Lua pattern that matches the first line of a file to a lexer is: /pattern lexer [Lua pattern syntax][] is used. Only the last space, the one separating the pattern from the lexer, is significant. No spaces in the pattern need to be escaped. [Lua pattern syntax]: 14_Appendix.html#Lua.Patterns