--- -- Issues an error when the value of its argument `v` is false (i.e., -- nil or false); otherwise, returns all its arguments. `message` is an error -- message; when absent, it defaults to "assertion failed!" function assert(v [, message]) end --- -- This function is a generic interface to the garbage collector. It -- performs different functions according to its first argument, `opt`: -- "stop": stops the garbage collector. -- "restart": restarts the garbage collector. -- "collect": performs a full garbage-collection cycle. -- "count": returns the total memory in use by Lua (in Kbytes). -- "step": performs a garbage-collection step. The step "size" is controlled -- by `arg` (larger values mean more steps) in a non-specified way. If you -- want to control the step size you must experimentally tune the value of -- `arg`. Returns true if the step finished a collection cycle. -- "setpause": sets `arg` as the new value for the *pause* of the collector -- (see §2.10). Returns the previous value for *pause*. -- "setstepmul": sets `arg` as the new value for the *step multiplier* -- of the collector (see §2.10). Returns the previous value for *step*. function collectgarbage(opt [, arg]) end --- -- Opens the named file and executes its contents as a Lua chunk. When -- called without arguments, -- `dofile` executes the contents of the standard input (`stdin`). Returns -- all values returned by the chunk. In case of errors, `dofile` propagates -- the error to its caller (that is, `dofile` does not run in protected mode). function dofile(filename) end --- -- Terminates the last protected function called and returns `message` -- as the error message. Function `error` never returns. -- Usually, `error` adds some information about the error position at the -- beginning of the message. The `level` argument specifies how to get the -- error position. With level 1 (the default), the error position is where the -- `error` function was called. Level 2 points the error to where the function -- that called `error` was called; and so on. Passing a level 0 avoids the -- addition of error position information to the message. function error(message [, level]) end --- -- A global variable (not a function) that holds the global environment -- (that is, `_G._G = _G`). Lua itself does not use this variable; changing -- its value does not affect any environment, nor vice-versa. (Use `setfenv` -- to change environments.) -- function _G end -- * `_G._G`: _G._G --- -- Returns the current environment in use by the function. -- `f` can be a Lua function or a number that specifies the function at that -- stack level: Level 1 is the function calling `getfenv`. If the given -- function is not a Lua function, or if `f` is 0, `getfenv` returns the -- global environment. The default for `f` is 1. function getfenv([f]) end --- -- If `object` does not have a metatable, returns nil. Otherwise, if the -- object's metatable has a `"__metatable"` field, returns the associated -- value. Otherwise, returns the metatable of the given object. function getmetatable(object) end --- -- Returns three values: an iterator function, the table `t`, and 0, -- so that the construction -- for i,v in ipairs(t) do *body* end -- will iterate over the pairs (`1,t[1]`), (`2,t[2]`), ···, up to the -- first integer key absent from the table. function ipairs(t) end --- -- Loads a chunk using function `func` to get its pieces. Each call to -- `func` must return a string that concatenates with previous results. A -- return of an empty string, nil, or no value signals the end of the chunk. -- If there are no errors, returns the compiled chunk as a function; otherwise, -- returns nil plus the error message. The environment of the returned function -- is the global environment. -- `chunkname` is used as the chunk name for error messages and debug -- information. When absent, it defaults to "`=(load)`". function load(func [, chunkname]) end --- -- Similar to `load`, but gets the chunk from file `filename` or from the -- standard input, if no file name is given. function loadfile([filename]) end --- -- Similar to `load`, but gets the chunk from the given string. -- To load and run a given string, use the idiom -- assert(loadstring(s))() -- When absent, `chunkname` defaults to the given string. function loadstring(string [, chunkname]) end --- -- Allows a program to traverse all fields of a table. Its first argument is -- a table and its second argument is an index in this table. `next` returns -- the next index of the table and its associated value. When called with nil -- as its second argument, `next` returns an initial index and its associated -- value. When called with the last index, or with nil in an empty table, `next` -- returns nil. If the second argument is absent, then it is interpreted as -- nil. In particular, you can use `next(t)` to check whether a table is empty. -- The order in which the indices are enumerated is not specified, *even for -- numeric indices*. (To traverse a table in numeric order, use a numerical -- for or the `ipairs` function.) -- The behavior of `next` is *undefined* if, during the traversal, you assign -- any value to a non-existent field in the table. You may however modify -- existing fields. In particular, you may clear existing fields. function next(table [, index]) end --- -- Returns three values: the `next` function, the table `t`, and nil, -- so that the construction -- for k,v in pairs(t) do *body* end -- will iterate over all key–value pairs of table `t`. -- See function `next` for the caveats of modifying the table during its -- traversal. function pairs(t) end --- -- Calls function `f` with the given arguments in *protected mode*. This -- means that any error inside `f` is not propagated; instead, `pcall` catches -- the error and returns a status code. Its first result is the status code (a -- boolean), which is true if the call succeeds without errors. In such case, -- `pcall` also returns all results from the call, after this first result. In -- case of any error, `pcall` returns false plus the error message. function pcall(f, arg1, ···) end --- -- Receives any number of arguments, and prints their values to `stdout`, -- using the `tostring` function to convert them to strings. `print` is not -- intended for formatted output, but only as a quick way to show a value, -- typically for debugging. For formatted output, use `string.format`. function print(···) end --- -- Checks whether `v1` is equal to `v2`, without invoking any -- metamethod. Returns a boolean. function rawequal(v1, v2) end --- -- Gets the real value of `table[index]`, without invoking any -- metamethod. `table` must be a table; `index` may be any value. function rawget(table, index) end --- -- Sets the real value of `table[index]` to `value`, without invoking any -- metamethod. `table` must be a table, `index` any value different from nil, -- and `value` any Lua value. -- This function returns `table`. function rawset(table, index, value) end --- -- If `index` is a number, returns all arguments after argument number -- `index`. Otherwise, `index` must be the string `"#"`, and `select` returns -- the total number of extra arguments it received. function select(index, ···) end --- -- Sets the environment to be used by the given function. `f` can be a Lua -- function or a number that specifies the function at that stack level: Level -- 1 is the function calling `setfenv`. `setfenv` returns the given function. -- As a special case, when `f` is 0 `setfenv` changes the environment of the -- running thread. In this case, `setfenv` returns no values. function setfenv(f, table) end --- -- Sets the metatable for the given table. (You cannot change the metatable -- of other types from Lua, only from C.) If `metatable` is nil, removes the -- metatable of the given table. If the original metatable has a `"__metatable"` -- field, raises an error. -- This function returns `table`. function setmetatable(table, metatable) end --- -- Tries to convert its argument to a number. If the argument is already -- a number or a string convertible to a number, then `tonumber` returns this -- number; otherwise, it returns nil. -- An optional argument specifies the base to interpret the numeral. The base -- may be any integer between 2 and 36, inclusive. In bases above 10, the -- letter '`A`' (in either upper or lower case) represents 10, '`B`' represents -- 11, and so forth, with '`Z`' representing 35. In base 10 (the default), -- the number can have a decimal part, as well as an optional exponent part -- (see §2.1). In other bases, only unsigned integers are accepted. function tonumber(e [, base]) end --- -- Receives an argument of any type and converts it to a string in a -- reasonable format. For complete control of how numbers are converted, use -- `string.format`. -- If the metatable of `e` has a `"__tostring"` field, then `tostring` calls -- the corresponding value with `e` as argument, and uses the result of the -- call as its result. function tostring(e) end --- -- Returns the type of its only argument, coded as a string. The possible -- results of this function are " -- `nil`" (a string, not the value nil), "`number`", "`string`", "`boolean`", -- "`table`", "`function`", "`thread`", and "`userdata`". function type(v) end --- -- Returns the elements from the given table. This function is equivalent to -- return list[i], list[i+1], ···, list[j] -- except that the above code can be written only for a fixed number of -- elements. By default, `i` is 1 and `j` is the length of the list, as -- defined by the length operator (see §2.5.5). function unpack(list [, i [, j]]) end --- -- A global variable (not a function) that holds a string containing the -- current interpreter version. The current contents of this variable is -- "`Lua 5.1`". -- function _VERSION end -- * `_G._VERSION`: _G._VERSION --- -- This function is similar to `pcall`, except that you can set a new -- error handler. -- `xpcall` calls function `f` in protected mode, using `err` as the error -- handler. Any error inside `f` is not propagated; instead, `xpcall` catches -- the error, calls the `err` function with the original error object, and -- returns a status code. Its first result is the status code (a boolean), -- which is true if the call succeeds without errors. In this case, `xpcall` -- also returns all results from the call, after this first result. In case -- of any error, `xpcall` returns false plus the result from `err`. function xpcall(f, err) end --- -- Creates a new coroutine, with body `f`. `f` must be a Lua -- function. Returns this new coroutine, an object with type `"thread"`. function coroutine.create(f) end --- -- Starts or continues the execution of coroutine `co`. The first time -- you resume a coroutine, it starts running its body. The values `val1`, -- ··· are passed as the arguments to the body function. If the coroutine -- has yielded, `resume` restarts it; the values `val1`, ··· are passed -- as the results from the yield. -- If the coroutine runs without any errors, `resume` returns true plus any -- values passed to `yield` (if the coroutine yields) or any values returned -- by the body function (if the coroutine terminates). If there is any error, -- `resume` returns false plus the error message. function coroutine.resume(co [, val1, ···]) end --- -- Returns the running coroutine, or nil when called by the main thread. function coroutine.running() end --- -- Returns the status of coroutine `co`, as a string: `"running"`, if -- the coroutine is running (that is, it called `status`); `"suspended"`, if -- the coroutine is suspended in a call to `yield`, or if it has not started -- running yet; `"normal"` if the coroutine is active but not running (that -- is, it has resumed another coroutine); and `"dead"` if the coroutine has -- finished its body function, or if it has stopped with an error. function coroutine.status(co) end --- -- Creates a new coroutine, with body `f`. `f` must be a Lua -- function. Returns a function that resumes the coroutine each time it is -- called. Any arguments passed to the function behave as the extra arguments to -- `resume`. Returns the same values returned by `resume`, except the first -- boolean. In case of error, propagates the error. function coroutine.wrap(f) end --- -- Suspends the execution of the calling coroutine. The coroutine cannot -- be running a C function, a metamethod, or an iterator. Any arguments to -- `yield` are passed as extra results to `resume`. function coroutine.yield(···) end --- -- Creates a module. If there is a table in `package.loaded[name]`, -- this table is the module. Otherwise, if there is a global table `t` -- with the given name, this table is the module. Otherwise creates a new -- table `t` and sets it as the value of the global `name` and the value of -- `package.loaded[name]`. This function also initializes `t._NAME` with the -- given name, `t._M` with the module (`t` itself), and `t._PACKAGE` with the -- package name (the full module name minus last component; see below). Finally, -- `module` sets `t` as the new environment of the current function and the -- new value of `package.loaded[name]`, so that `require` returns `t`. -- If `name` is a compound name (that is, one with components separated by -- dots), `module` creates (or reuses, if they already exist) tables for each -- component. For instance, if `name` is `a.b.c`, then `module` stores the -- module table in field `c` of field `b` of global `a`. -- This function can receive optional *options* after the module name, where -- each option is a function to be applied over the module. function module(name [, ···]) end --- -- Loads the given module. The function starts by looking into the -- `package.loaded` table to determine whether `modname` is already -- loaded. If it is, then `require` returns the value stored at -- `package.loaded[modname]`. Otherwise, it tries to find a *loader* for -- the module. -- To find a loader, `require` is guided by the `package.loaders` array. By -- changing this array, we can change how `require` looks for a module. The -- following explanation is based on the default configuration for -- `package.loaders`. -- First `require` queries `package.preload[modname]`. If it has a value, -- this value (which should be a function) is the loader. Otherwise `require` -- searches for a Lua loader using the path stored in `package.path`. If -- that also fails, it searches for a C loader using the path stored in -- `package.cpath`. If that also fails, it tries an *all-in-one* loader (see -- `package.loaders`). -- Once a loader is found, `require` calls the loader with a single argument, -- `modname`. If the loader returns any value, `require` assigns the returned -- value to `package.loaded[modname]`. If the loader returns no value and -- has not assigned any value to `package.loaded[modname]`, then `require` -- assigns true to this entry. In any case, `require` returns the final value -- of `package.loaded[modname]`. -- If there is any error loading or running the module, or if it cannot find -- any loader for the module, then `require` signals an error. function require(modname) end --- -- The path used by `require` to search for a C loader. -- Lua initializes the C path `package.cpath` in the same way it initializes -- the Lua path `package.path`, using the environment variable `LUA_CPATH` -- or a default path defined in `luaconf.h`. -- function package.cpath end -- * `package.cpath`: package.cpath --- -- A table used by `require` to control which modules are already -- loaded. When you require a module `modname` and `package.loaded[modname]` -- is not false, `require` simply returns the value stored there. -- function package.loaded end -- * `package.loaded`: package.loaded --- -- A table used by `require` to control how to load modules. -- Each entry in this table is a *searcher function*. When looking for a module, -- `require` calls each of these searchers in ascending order, with the module -- name (the argument given to `require`) as its sole parameter. The function -- can return another function (the module *loader*) or a string explaining -- why it did not find that module (or nil if it has nothing to say). Lua -- initializes this table with four functions. -- The first searcher simply looks for a loader in the `package.preload` table. -- The second searcher looks for a loader as a Lua library, using the path -- stored at `package.path`. A path is a sequence of *templates* separated by -- semicolons. For each template, the searcher will change each interrogation -- mark in the template by `filename`, which is the module name with each dot -- replaced by a "directory separator" (such as "`/`" in Unix); then it will -- try to open the resulting file name. So, for instance, if the Lua path is -- the string -- "./?.lua;./?.lc;/usr/local/?/init.lua" -- the search for a Lua file for module `foo` will try to open the files -- `./foo.lua`, `./foo.lc`, and `/usr/local/foo/init.lua`, in that order. -- The third searcher looks for a loader as a C library, using the path given -- by the variable `package.cpath`. For instance, if the C path is the string -- "./?.so;./?.dll;/usr/local/?/init.so" -- the searcher for module `foo` will try to open the files `./foo.so`, -- `./foo.dll`, and `/usr/local/foo/init.so`, in that order. Once it finds -- a C library, this searcher first uses a dynamic link facility to link the -- application with the library. Then it tries to find a C function inside the -- library to be used as the loader. The name of this C function is the string -- "`luaopen_`" concatenated with a copy of the module name where each dot -- is replaced by an underscore. Moreover, if the module name has a hyphen, -- its prefix up to (and including) the first hyphen is removed. For instance, -- if the module name is `a.v1-b.c`, the function name will be `luaopen_b_c`. -- The fourth searcher tries an *all-in-one loader*. It searches the C -- path for a library for the root name of the given module. For instance, -- when requiring `a.b.c`, it will search for a C library for `a`. If found, -- it looks into it for an open function for the submodule; in our example, -- that would be `luaopen_a_b_c`. With this facility, a package can pack -- several C submodules into one single library, with each submodule keeping -- its original open function. -- function package.loaders end -- * `package.loaders`: package.loaders --- -- Dynamically links the host program with the C library `libname`. Inside -- this library, looks for a function `funcname` and returns this function as a -- C function. (So, `funcname` must follow the protocol (see `lua_CFunction`)). -- This is a low-level function. It completely bypasses the package and module -- system. Unlike `require`, it does not perform any path searching and does -- not automatically adds extensions. `libname` must be the complete file name -- of the C library, including if necessary a path and extension. `funcname` -- must be the exact name exported by the C library (which may depend on the -- C compiler and linker used). -- This function is not supported by ANSI C. As such, it is only available -- on some platforms (Windows, Linux, Mac OS X, Solaris, BSD, plus other Unix -- systems that support the `dlfcn` standard). function package.loadlib(libname, funcname) end --- -- The path used by `require` to search for a Lua loader. -- At start-up, Lua initializes this variable with the value of the environment -- variable `LUA_PATH` or with a default path defined in `luaconf.h`, if -- the environment variable is not defined. Any "`;;`" in the value of the -- environment variable is replaced by the default path. -- function package.path end -- * `package.path`: package.path --- -- A table to store loaders for specific modules (see `require`). -- function package.preload end -- * `package.preload`: package.preload --- -- Sets a metatable for `module` with its `__index` field referring to the -- global environment, so that this module inherits values from the global -- environment. To be used as an option to function `module`. function package.seeall(module) end --- -- Returns the internal numerical codes of the characters `s[i]`, `s[i+1]`, -- ···, `s[j]`. The default value for `i` is 1; the default value for `j` -- is `i`. -- Note that numerical codes are not necessarily portable across platforms. function string.byte(s [, i [, j]]) end --- -- Receives zero or more integers. Returns a string with length equal to -- the number of arguments, in which each character has the internal numerical -- code equal to its corresponding argument. -- Note that numerical codes are not necessarily portable across platforms. function string.char(···) end --- -- Returns a string containing a binary representation of the given -- function, so that a later `loadstring` on this string returns a copy of -- the function. `function` must be a Lua function without upvalues. function string.dump(function) end --- -- Looks for the first match of `pattern` in the string `s`. If it finds a -- match, then `find` returns the indices of `s` where this occurrence starts -- and ends; otherwise, it returns nil. A third, optional numerical argument -- `init` specifies where to start the search; its default value is 1 and -- can be negative. A value of true as a fourth, optional argument `plain` -- turns off the pattern matching facilities, so the function does a plain -- "find substring" operation, with no characters in `pattern` being considered -- "magic". Note that if `plain` is given, then `init` must be given as well. -- If the pattern has captures, then in a successful match the captured values -- are also returned, after the two indices. function string.find(s, pattern [, init [, plain]]) end --- -- Returns a formatted version of its variable number of arguments following -- the description given in its first argument (which must be a string). The -- format string follows the same rules as the `printf` family of standard C -- functions. The only differences are that the options/modifiers `*`, `l`, -- `L`, `n`, `p`, and `h` are not supported and that there is an extra option, -- `q`. The `q` option formats a string in a form suitable to be safely read -- back by the Lua interpreter: the string is written between double quotes, -- and all double quotes, newlines, embedded zeros, and backslashes in the -- string are correctly escaped when written. For instance, the call -- string.format('%q', 'a string with "quotes" and \n new line') -- will produce the string: -- "a string with \"quotes\" and \ -- new line" -- The options `c`, `d`, `E`, `e`, `f`, `g`, `G`, `i`, `o`, `u`, `X`, and -- `x` all expect a number as argument, whereas `q` and `s` expect a string. -- This function does not accept string values containing embedded zeros, -- except as arguments to the `q` option. function string.format(formatstring, ···) end --- -- Returns an iterator function that, each time it is called, returns the -- next captures from `pattern` over string `s`. If `pattern` specifies no -- captures, then the whole match is produced in each call. -- As an example, the following loop -- s = "hello world from Lua" -- for w in string.gmatch(s, "%a+") do -- print(w) -- end -- will iterate over all the words from string `s`, printing one per line. The -- next example collects all pairs `key=value` from the given string into -- a table: -- t = {} -- s = "from=world, to=Lua" -- for k, v in string.gmatch(s, "(%w+)=(%w+)") do -- t[k] = v -- end -- For this function, a '`^`' at the start of a pattern does not work as an -- anchor, as this would prevent the iteration. function string.gmatch(s, pattern) end --- -- Returns a copy of `s` in which all (or the first `n`, if given) -- occurrences of the `pattern` have been replaced by a replacement string -- specified by `repl`, which can be a string, a table, or a function. `gsub` -- also returns, as its second value, the total number of matches that occurred. -- If `repl` is a string, then its value is used for replacement. The character -- `%` works as an escape character: any sequence in `repl` of the form `%n`, -- with *n* between 1 and 9, stands for the value of the *n*-th captured -- substring (see below). The sequence `%0` stands for the whole match. The -- sequence `%%` stands for a single `%`. -- If `repl` is a table, then the table is queried for every match, using -- the first capture as the key; if the pattern specifies no captures, then -- the whole match is used as the key. -- If `repl` is a function, then this function is called every time a match -- occurs, with all captured substrings passed as arguments, in order; if -- the pattern specifies no captures, then the whole match is passed as a -- sole argument. -- If the value returned by the table query or by the function call is a -- string or a number, then it is used as the replacement string; otherwise, -- if it is false or nil, then there is no replacement (that is, the original -- match is kept in the string). -- Here are some examples: -- x = string.gsub("hello world", "(%w+)", "%1 %1") -- --> x="hello hello world world" -- x = string.gsub("hello world", "%w+", "%0 %0", 1) -- --> x="hello hello world" -- x = string.gsub("hello world from Lua", "(%w+)%s*(%w+)", "%2 %1") -- --> x="world hello Lua from" -- x = string.gsub("home = $HOME, user = $USER", "%$(%w+)", os.getenv) -- --> x="home = /home/roberto, user = roberto" -- x = string.gsub("4+5 = $return 4+5$", "%$(.-)%$", function (s) -- return loadstring(s)() -- end) -- --> x="4+5 = 9" -- local t = {name="lua", version="5.1"} -- x = string.gsub("$name-$version.tar.gz", "%$(%w+)", t) -- --> x="lua-5.1.tar.gz" function string.gsub(s, pattern, repl [, n]) end --- -- Receives a string and returns its length. The empty string `""` has -- length 0. Embedded zeros are counted, so `"a\000bc\000"` has length 5. function string.len(s) end --- -- Receives a string and returns a copy of this string with all uppercase -- letters changed to lowercase. All other characters are left unchanged. The -- definition of what an uppercase letter is depends on the current locale. function string.lower(s) end --- -- Looks for the first *match* of `pattern` in the string `s`. If it -- finds one, then `match` returns the captures from the pattern; otherwise -- it returns nil. If `pattern` specifies no captures, then the whole match -- is returned. A third, optional numerical argument `init` specifies where -- to start the search; its default value is 1 and can be negative. function string.match(s, pattern [, init]) end --- -- Returns a string that is the concatenation of `n` copies of the string -- `s`. function string.rep(s, n) end --- -- Returns a string that is the string `s` reversed. function string.reverse(s) end --- -- Returns the substring of `s` that starts at `i` and continues until -- `j`; `i` and `j` can be negative. If `j` is absent, then it is assumed to -- be equal to -1 (which is the same as the string length). In particular, -- the call `string.sub(s,1,j)` returns a prefix of `s` with length `j`, and -- `string.sub(s, -i)` returns a suffix of `s` with length `i`. function string.sub(s, i [, j]) end --- -- Receives a string and returns a copy of this string with all lowercase -- letters changed to uppercase. All other characters are left unchanged. The -- definition of what a lowercase letter is depends on the current locale. function string.upper(s) end --- -- Given an array where all elements are strings or numbers, returns -- `table[i]..sep..table[i+1] ··· sep..table[j]`. The default value for -- `sep` is the empty string, the default for `i` is 1, and the default for -- `j` is the length of the table. If `i` is greater than `j`, returns the -- empty string. function table.concat(table [, sep [, i [, j]]]) end --- -- Inserts element `value` at position `pos` in `table`, shifting up -- other elements to open space, if necessary. The default value for `pos` is -- `n+1`, where `n` is the length of the table (see §2.5.5), so that a call -- `table.insert(t,x)` inserts `x` at the end of table `t`. function table.insert(table, [pos,] value) end --- -- Returns the largest positive numerical index of the given table, or -- zero if the table has no positive numerical indices. (To do its job this -- function does a linear traversal of the whole table.) function table.maxn(table) end --- -- Removes from `table` the element at position `pos`, shifting down other -- elements to close the space, if necessary. Returns the value of the removed -- element. The default value for `pos` is `n`, where `n` is the length of the -- table, so that a call `table.remove(t)` removes the last element of table -- `t`. function table.remove(table [, pos]) end --- -- Sorts table elements in a given order, -- *in-place*, from `table[1]` to `table[n]`, where `n` is the length of the -- table. If `comp` is given, then it must be a function that receives two -- table elements, and returns true when the first is less than the second -- (so that `not comp(a[i+1],a[i])` will be true after the sort). If `comp` -- is not given, then the standard Lua operator ``io.lines`, this function -- does not close the file when the loop ends.) function table.sort(table [, comp]) end --- -- Returns the absolute value of `x`. function math.abs(x) end --- -- Returns the arc cosine of `x` (in radians). function math.acos(x) end --- -- Returns the arc sine of `x` (in radians). function math.asin(x) end --- -- Returns the arc tangent of `x` (in radians). function math.atan(x) end --- -- Returns the arc tangent of `y/x` (in radians), but uses the signs -- of both parameters to find the quadrant of the result. (It also handles -- correctly the case of `x` being zero.) function math.atan2(y, x) end --- -- Returns the smallest integer larger than or equal to `x`. function math.ceil(x) end --- -- Returns the cosine of `x` (assumed to be in radians). function math.cos(x) end --- -- Returns the hyperbolic cosine of `x`. function math.cosh(x) end --- -- Returns the angle `x` (given in radians) in degrees. function math.deg(x) end --- -- Returns the value *e^x*. function math.exp(x) end --- -- Returns the largest integer smaller than or equal to `x`. function math.floor(x) end --- -- Returns the remainder of the division of `x` by `y` that rounds the -- quotient towards zero. function math.fmod(x, y) end --- -- Returns `m` and `e` such that *x = m2^e*, `e` is an integer and the -- absolute value of `m` is in the range *[0.5, 1)* (or zero when `x` is zero). function math.frexp(x) end --- -- The value `HUGE_VAL`, a value larger than or equal to any other -- numerical value. -- function math.huge end -- * `math.HUGE_VAL`: math.HUGE_VAL --- -- Returns *m2^e* (`e` should be an integer). function math.ldexp(m, e) end --- -- Returns the natural logarithm of `x`. function math.log(x) end --- -- Returns the base-10 logarithm of `x`. function math.log10(x) end --- -- Returns the maximum value among its arguments. function math.max(x, ···) end --- -- Returns the minimum value among its arguments. function math.min(x, ···) end --- -- Returns two numbers, the integral part of `x` and the fractional part of -- `x`. function math.modf(x) end --- -- The value of *pi*. -- function math.pi end -- * `math.pi`: math.pi --- -- Returns *x^y*. (You can also use the expression `x^y` to compute this -- value.) function math.pow(x, y) end --- -- Returns the angle `x` (given in degrees) in radians. function math.rad(x) end --- -- This function is an interface to the simple pseudo-random generator -- function `rand` provided by ANSI C. (No guarantees can be given for its -- statistical properties.) -- When called without arguments, returns a uniform pseudo-random real -- number in the range *[0,1)*. When called with an integer number `m`, -- `math.random` returns a uniform pseudo-random integer in the range *[1, -- m]*. When called with two integer numbers `m` and `n`, `math.random` -- returns a uniform pseudo-random integer in the range *[m, n]*. function math.random([m [, n]]) end --- -- Sets `x` as the "seed" for the pseudo-random generator: equal seeds -- produce equal sequences of numbers. function math.randomseed(x) end --- -- Returns the sine of `x` (assumed to be in radians). function math.sin(x) end --- -- Returns the hyperbolic sine of `x`. function math.sinh(x) end --- -- Returns the square root of `x`. (You can also use the expression `x^0.5` -- to compute this value.) function math.sqrt(x) end --- -- Returns the tangent of `x` (assumed to be in radians). function math.tan(x) end --- -- Returns the hyperbolic tangent of `x`. function math.tanh(x) end --- -- Equivalent to `file:close()`. Without a `file`, closes the default -- output file. function io.close([file]) end --- -- Equivalent to `file:flush` over the default output file. function io.flush() end --- -- When called with a file name, it opens the named file (in text mode), -- and sets its handle as the default input file. When called with a file -- handle, it simply sets this file handle as the default input file. When -- called without parameters, it returns the current default input file. -- In case of errors this function raises the error, instead of returning an -- error code. function io.input([file]) end --- -- Opens the given file name in read mode and returns an iterator function -- that, each time it is called, returns a new line from the file. Therefore, -- the construction -- for line in io.lines(filename) do *body* end -- will iterate over all lines of the file. When the iterator function detects -- the end of file, it returns nil (to finish the loop) and automatically -- closes the file. -- The call `io.lines()` (with no file name) is equivalent to -- `io.input():lines()`; that is, it iterates over the lines of the default -- input file. In this case it does not close the file when the loop ends. function io.lines([filename]) end --- -- This function opens a file, in the mode specified in the string `mode`. It -- returns a new file handle, or, in case of errors, nil plus an error message. -- The `mode` string can be any of the following: -- "r": read mode (the default); -- "w": write mode; -- "a": append mode; -- "r+": update mode, all previous data is preserved; -- "w+": update mode, all previous data is erased; -- "a+": append update mode, previous data is preserved, writing is only -- allowed at the end of file. -- The `mode` string can also have a '`b`' at the end, which is needed in -- some systems to open the file in binary mode. This string is exactly what -- is used in the standard C function `fopen`. function io.open(filename [, mode]) end --- -- Similar to `io.input`, but operates over the default output file. function io.output([file]) end --- -- Starts program `prog` in a separated process and returns a file handle -- that you can use to read data from this program (if `mode` is `"r"`, -- the default) or to write data to this program (if `mode` is `"w"`). -- This function is system dependent and is not available on all platforms. function io.popen(prog [, mode]) end --- -- Equivalent to `io.input():read`. function io.read(···) end -- * `io.stderr`: Standard error. -- * `io.stdin`: Standard in. -- * `io.stdout`: Standard out. --- -- Returns a handle for a temporary file. This file is opened in update -- mode and it is automatically removed when the program ends. function io.tmpfile() end --- -- Checks whether `obj` is a valid file handle. Returns the string `"file"` -- if `obj` is an open file handle, `"closed file"` if `obj` is a closed file -- handle, or nil if `obj` is not a file handle. function io.type(obj) end --- -- Equivalent to `io.output():write`. function io.write(···) end --- -- Closes `file`. Note that files are automatically closed when their -- handles are garbage collected, but that takes an unpredictable amount of -- time to happen. function file:close() end --- -- Saves any written data to `file`. function file:flush() end --- -- Returns an iterator function that, each time it is called, returns a -- new line from the file. Therefore, the construction -- for line in file:lines() do *body* end -- will iterate over all lines of the file. (Unlike `io.lines`, this function -- does not close the file when the loop ends.) function file:lines() end --- -- Reads the file `file`, according to the given formats, which specify -- what to read. For each format, the function returns a string (or a number) -- with the characters read, or nil if it cannot read data with the specified -- format. When called without formats, it uses a default format that reads -- the entire next line (see below). -- The available formats are -- "*n": reads a number; this is the only format that returns a number -- instead of a string. -- "*a": reads the whole file, starting at the current position. On end of -- file, it returns the empty string. -- "*l": reads the next line (skipping the end of line), returning nil on -- end of file. This is the default format. -- *number*: reads a string with up to this number of characters, returning -- nil on end of file. If number is zero, it reads nothing and returns an -- empty string, or nil on end of file. function file:read(···) end --- -- Sets and gets the file position, measured from the beginning of the -- file, to the position given by `offset` plus a base specified by the string -- `whence`, as follows: -- "set": base is position 0 (beginning of the file); -- "cur": base is current position; -- "end": base is end of file; -- In case of success, function `seek` returns the final file position, -- measured in bytes from the beginning of the file. If this function fails, -- it returns nil, plus a string describing the error. -- The default value for `whence` is `"cur"`, and for `offset` is 0. Therefore, -- the call `file:seek()` returns the current file position, without changing -- it; the call `file:seek("set")` sets the position to the beginning of the -- file (and returns 0); and the call `file:seek("end")` sets the position -- to the end of the file, and returns its size. function file:seek([whence] [, offset]) end --- -- Sets the buffering mode for an output file. There are three available -- modes: -- "no": no buffering; the result of any output operation appears immediately. -- "full": full buffering; output operation is performed only when the -- buffer is full (or when you explicitly `flush` the file (see `io.flush`)). -- "line": line buffering; output is buffered until a newline is output or -- there is any input from some special files (such as a terminal device). -- For the last two cases, `size` specifies the size of the buffer, in -- bytes. The default is an appropriate size. function file:setvbuf(mode [, size]) end --- -- Writes the value of each of its arguments to the `file`. The arguments -- must be strings or numbers. To write other values, use `tostring` or -- `string.format` before `write`. function file:write(···) end --- -- Returns an approximation of the amount in seconds of CPU time used by -- the program. function os.clock() end --- -- Returns a string or a table containing date and time, formatted according -- to the given string `format`. -- If the `time` argument is present, this is the time to be formatted -- (see the `os.time` function for a description of this value). Otherwise, -- `date` formats the current time. -- If `format` starts with '`!`', then the date is formatted in Coordinated -- Universal Time. After this optional character, if `format` is the string -- "`*t`", then `date` returns a table with the following fields: `year` (four -- digits), `month` (1--12), `day` (1--31), `hour` (0--23), `min` (0--59), -- `sec` (0--61), `wday` (weekday, Sunday is 1), `yday` (day of the year), -- and `isdst` (daylight saving flag, a boolean). -- If `format` is not "`*t`", then `date` returns the date as a string, -- formatted according to the same rules as the C function `strftime`. -- When called without arguments, `date` returns a reasonable date and time -- representation that depends on the host system and on the current locale -- (that is, `os.date()` is equivalent to `os.date("%c")`). function os.date([format [, time]]) end --- -- Returns the number of seconds from time `t1` to time `t2`. In POSIX, -- Windows, and some other systems, this value is exactly `t2`*-*`t1`. function os.difftime(t2, t1) end --- -- This function is equivalent to the C function `system`. It passes -- `command` to be executed by an operating system shell. It returns a status -- code, which is system-dependent. If `command` is absent, then it returns -- nonzero if a shell is available and zero otherwise. function os.execute([command]) end --- -- Calls the C function `exit`, with an optional `code`, to terminate the -- host program. The default value for `code` is the success code. function os.exit([code]) end --- -- Returns the value of the process environment variable `varname`, or -- nil if the variable is not defined. function os.getenv(varname) end --- -- Deletes the file or directory with the given name. Directories must be -- empty to be removed. If this function fails, it returns nil, plus a string -- describing the error. function os.remove(filename) end --- -- Renames file or directory named `oldname` to `newname`. If this function -- fails, it returns nil, plus a string describing the error. function os.rename(oldname, newname) end --- -- Sets the current locale of the program. `locale` is a string specifying -- a locale; `category` is an optional string describing which category to -- change: `"all"`, `"collate"`, `"ctype"`, `"monetary"`, `"numeric"`, or -- `"time"`; the default category is `"all"`. The function returns the name -- of the new locale, or nil if the request cannot be honored. -- If `locale` is the empty string, the current locale is set to an -- implementation-defined native locale. If `locale` is the string "`C`", -- the current locale is set to the standard C locale. -- When called with nil as the first argument, this function only returns -- the name of the current locale for the given category. function os.setlocale(locale [, category]) end --- -- Returns the current time when called without arguments, or a time -- representing the date and time specified by the given table. This table -- must have fields `year`, `month`, and `day`, and may have fields `hour`, -- `min`, `sec`, and `isdst` (for a description of these fields, see the -- `os.date` function). -- The returned value is a number, whose meaning depends on your system. In -- POSIX, Windows, and some other systems, this number counts the number -- of seconds since some given start time (the "epoch"). In other systems, -- the meaning is not specified, and the number returned by `time` can be -- used only as an argument to `date` and `difftime`. function os.time([table]) end --- -- Returns a string with a file name that can be used for a temporary -- file. The file must be explicitly opened before its use and explicitly -- removed when no longer needed. -- On some systems (POSIX), this function also creates a file with that -- name, to avoid security risks. (Someone else might create the file with -- wrong permissions in the time between getting the name and creating the -- file.) You still have to open the file to use it and to remove it (even -- if you do not use it). -- When possible, you may prefer to use `io.tmpfile`, which automatically -- removes the file when the program ends. function os.tmpname() end --- -- Enters an interactive mode with the user, running each string that -- the user enters. Using simple commands and other debug facilities, -- the user can inspect global and local variables, change their values, -- evaluate expressions, and so on. A line containing only the word `cont` -- finishes this function, so that the caller continues its execution. -- Note that commands for `debug.debug` are not lexically nested within any -- function, and so have no direct access to local variables. function debug.debug() end --- -- Returns the environment of object `o`. function debug.getfenv(o) end --- -- Returns the current hook settings of the thread, as three values: the -- current hook function, the current hook mask, and the current hook count -- (as set by the `debug.sethook` function). function debug.gethook([thread]) end --- -- Returns a table with information about a function. You can give the -- function directly, or you can give a number as the value of `function`, -- which means the function running at level `function` of the call stack -- of the given thread: level 0 is the current function (`getinfo` itself); -- level 1 is the function that called `getinfo`; and so on. If `function` -- is a number larger than the number of active functions, then `getinfo` -- returns nil. -- The returned table can contain all the fields returned by `lua_getinfo`, -- with the string `what` describing which fields to fill in. The default for -- `what` is to get all information available, except the table of valid -- lines. If present, the option '`f`' adds a field named `func` with -- the function itself. If present, the option '`L`' adds a field named -- `activelines` with the table of valid lines. -- For instance, the expression `debug.getinfo(1,"n").name` returns a table -- with a name for the current function, if a reasonable name can be found, -- and the expression `debug.getinfo(print)` returns a table with all available -- information about the `print` function. function debug.getinfo([thread,] function [, what]) end --- -- This function returns the name and the value of the local variable with -- index `local` of the function at level `level` of the stack. (The first -- parameter or local variable has index 1, and so on, until the last active -- local variable.) The function returns nil if there is no local variable -- with the given index, and raises an error when called with a `level` out -- of range. (You can call `debug.getinfo` to check whether the level is valid.) -- Variable names starting with '`(`' (open parentheses) represent internal -- variables (loop control variables, temporaries, and C function locals). function debug.getlocal([thread,] level, local) end --- -- Returns the metatable of the given `object` or nil if it does not have -- a metatable. function debug.getmetatable(object) end --- -- Returns the registry table (see §3.5). function debug.getregistry() end --- -- This function returns the name and the value of the upvalue with index -- `up` of the function `func`. The function returns nil if there is no -- upvalue with the given index. function debug.getupvalue(func, up) end --- -- Sets the environment of the given `object` to the given `table`. Returns -- `object`. function debug.setfenv(object, table) end --- -- Sets the given function as a hook. The string `mask` and the number -- `count` describe when the hook will be called. The string mask may have -- the following characters, with the given meaning: -- `"c"`: the hook is called every time Lua calls a function; -- `"r"`: the hook is called every time Lua returns from a function; -- `"l"`: the hook is called every time Lua enters a new line of code. -- With a `count` different from zero, the hook is called after every `count` -- instructions. -- When called without arguments, `debug.sethook` turns off the hook. -- When the hook is called, its first parameter is a string describing -- the event that has triggered its call: `"call"`, `"return"` (or `"tail -- return"`, when simulating a return from a tail call), `"line"`, and -- `"count"`. For line events, the hook also gets the new line number as its -- second parameter. Inside a hook, you can call `getinfo` with level 2 to -- get more information about the running function (level 0 is the `getinfo` -- function, and level 1 is the hook function), unless the event is `"tail -- return"`. In this case, Lua is only simulating the return, and a call to -- `getinfo` will return invalid data. function debug.sethook([thread,] hook, mask [, count]) end --- -- This function assigns the value `value` to the local variable with -- index `local` of the function at level `level` of the stack. The function -- returns nil if there is no local variable with the given index, and raises -- an error when called with a `level` out of range. (You can call `getinfo` -- to check whether the level is valid.) Otherwise, it returns the name of -- the local variable. function debug.setlocal([thread,] level, local, value) end --- -- Sets the metatable for the given `object` to the given `table` (which -- can be nil). function debug.setmetatable(object, table) end --- -- This function assigns the value `value` to the upvalue with index `up` -- of the function `func`. The function returns nil if there is no upvalue -- with the given index. Otherwise, it returns the name of the upvalue. function debug.setupvalue(func, up, value) end -- External libraries. -- LPeg. --- -- The matching function. It attempts to match the given pattern against the -- subject string. If the match succeeds, returns the index in the subject of -- the first character after the match, or the captured values (if the pattern -- captured any value). -- An optional numeric argument init makes the match starts at that position in -- the subject string. As usual in Lua libraries, a negative value counts from -- the end. -- Unlike typical pattern-matching functions, match works only in anchored mode; -- that is, it tries to match the pattern with a prefix of the given subject -- string (at position init), not with an arbitrary substring of the subject. -- So, if we want to find a pattern anywhere in a string, we must either write a -- loop in Lua or write a pattern that matches anywhere. This second approach is -- easy and quite efficient; see examples. function lpeg.match(pattern, subject [, init]) end --- -- If the given value is a pattern, returns the string "pattern". Otherwise -- returns nil. function lpeg.type(value) end --- -- Returns a string with the running version of LPeg. function lpeg.version() end --- -- Sets the maximum size for the backtrack stack used by LPeg to track calls and -- choices. Most well-written patterns need little backtrack levels and -- therefore you seldom need to change this maximum; but a few useful patterns -- may need more space. Before changing this maximum you should try to rewrite -- your pattern to avoid the need for extra space. function lpeg.setmaxstack(max) end --- -- Converts the given value into a proper pattern, according to the following -- rules: -- * If the argument is a pattern, it is returned unmodified. -- * If the argument is a string, it is translated to a pattern that matches -- literally the string. -- * If the argument is a non-negative number n, the result is a pattern that -- matches exactly n characters. -- * If the argument is a negative number -n, the result is a pattern that -- succeeds only if the input string does not have n characters: lpeg.P(-n) -- is equivalent to -lpeg.P(n) (see the unary minus operation). -- * If the argument is a boolean, the result is a pattern that always -- succeeds or always fails (according to the boolean value), without -- consuming any input. -- * If the argument is a table, it is interpreted as a grammar (see -- Grammars). -- * If the argument is a function, returns a pattern equivalent to a -- match-time capture over the empty string. function lpeg.P(value) end --- -- Returns a pattern that matches any single character belonging to one of the -- given ranges. Each range is a string xy of length 2, representing all -- characters with code between the codes of x and y (both inclusive). -- As an example, the pattern lpeg.R("09") matches any digit, and lpeg.R("az", -- "AZ") matches any ASCII letter. function lpeg.R({range}) end --- -- Returns a pattern that matches any single character that appears in the given -- string. (The S stands for Set.) -- As an example, the pattern lpeg.S("+-*/") matches any arithmetic operator. -- Note that, if s is a character (that is, a string of length 1), then -- lpeg.P(s) is equivalent to lpeg.S(s) which is equivalent to lpeg.R(s..s). -- Note also that both lpeg.S("") and lpeg.R() are patterns that always fail. function lpeg.S(string) end --- -- This operation creates a non-terminal (a variable) for a grammar. The created -- non-terminal refers to the rule indexed by v in the enclosing grammar. (See -- Grammars for details.) function lpeg.V(v) end --- -- Returns a table with patterns for matching some character classes according -- to the current locale. The table has fields named alnum, alpha, cntrl, digit, -- graph, lower, print, punct, space, upper, and xdigit, each one containing a -- correspondent pattern. Each pattern matches any single character that belongs -- to its class. -- If called with an argument table, then it creates those fields inside the -- given table and returns that table. function lpeg.locale([table]) end --- -- Creates a simple capture, which captures the substring of the subject that -- matches patt. The captured value is a string. If patt has other captures, -- their values are returned after this one. function lpeg.C(patt) end --- -- Creates an argument capture. This pattern matches the empty string and -- produces the value given as the nth extra argument given in the call to -- lpeg.match. function lpeg.Carg(n) end --- -- Creates a back capture. This pattern matches the empty string and produces -- the values produced by the most recent group capture named name. -- Most recent means the last complete outermost group capture with the given -- name. A Complete capture means that the entire pattern corresponding to the -- capture has matched. An Outermost capture means that the capture is not -- inside another complete capture. function lpeg.Cb(name) end --- -- Creates a constant capture. This pattern matches the empty string and -- produces all given values as its captured values. function lpeg.Cc([value, ...]) end --- -- Creates a fold capture. If patt produces a list of captures C1 C2 ... Cn, -- this capture will produce the value func(...func(func(C1, C2), C3)..., Cn), -- that is, it will fold (or accumulate, or reduce) the captures from patt using -- function func. -- This capture assumes that patt should produce at least one capture with at -- least one value (of any type), which becomes the initial value of an -- accumulator. (If you need a specific initial value, you may prefix a constant -- capture to patt.) For each subsequent capture LPeg calls func with this -- accumulator as the first argument and all values produced by the capture as -- extra arguments; the value returned by this call becomes the new value for -- the accumulator. The final value of the accumulator becomes the captured -- value. -- As an example, the following pattern matches a list of numbers separated by -- commas and returns their addition: -- -- matches a numeral and captures its value -- number = lpeg.R"09"^1 / tonumber -- -- matches a list of numbers, captures their values -- list = number * ("," * number)^0 -- -- auxiliary function to add two numbers -- function add (acc, newvalue) return acc + newvalue end -- -- folds the list of numbers adding them -- sum = lpeg.Cf(list, add) -- -- example of use -- print(sum:match("10,30,43")) --> 83 function lpeg.Cf(patt, func) end --- -- Creates a group capture. It groups all values returned by patt into a single -- capture. The group may be anonymous (if no name is given) or named with the -- given name. -- An anonymous group serves to join values from several captures into a single -- capture. A named group has a different behavior. In most situations, a named -- group returns no values at all. Its values are only relevant for a following -- back capture or when used inside a table capture. function lpeg.Cg(patt [, name]) end --- -- Creates a position capture. It matches the empty string and captures the -- position in the subject where the match occurs. The captured value is a -- number. function lpeg.Cp() end --- -- Creates a substitution capture, which captures the substring of the subject -- that matches patt, with substitutions. For any capture inside patt with a -- value, the substring that matched the capture is replaced by the capture -- value (which should be a string). The final captured value is the string -- resulting from all replacements. function lpeg.Cs(patt) end --- -- Creates a table capture. This capture creates a table and puts all values -- from all anonymous captures made by patt inside this table in successive -- integer keys, starting at 1. Moreover, for each named capture group created -- by patt, the first value of the group is put into the table with the group -- name as its key. The captured value is only the table. function lpeg.Ct(patt) end --- -- Creates a match-time capture. Unlike all other captures, this one is -- evaluated immediately when a match occurs. It forces the immediate evaluation -- of all its nested captures and then calls function. -- The given function gets as arguments the entire subject, the current position -- (after the match of patt), plus any capture values produced by patt. -- The first value returned by function defines how the match happens. If the -- call returns a number, the match succeeds and the returned number becomes the -- new current position. (Assuming a subject s and current position i, the -- returned number must be in the range [i, len(s) + 1].) If the call returns -- true, the match succeeds without consuming any input. (So, to return true is -- equivalent to return i.) If the call returns false, nil, or no value, the -- match fails. -- Any extra values returned by the function become the values produced by the -- capture. function lpeg.Cmt(patt, function) end -- LuaFileSystem. --- -- Returns a table with the file attributes corresponding to filepath (or nil -- followed by an error message in case of error). If the second optional -- argument is given, then only the value of the named attribute is returned -- (this use is equivalent to lfs.attributes(filepath).aname, but the table is -- not created and only one attribute is retrieved from the O.S.). The -- attributes are described as follows; attribute mode is a string, all the -- others are numbers, and the time related attributes use the same time -- reference of os.time: -- dev: on Unix systems, this represents the device that the inode resides on. -- On Windows systems, represents the drive number of the disk containing -- the file -- ino: on Unix systems, this represents the inode number. On Windows systems -- this has no meaning -- mode: string representing the associated protection mode (the values could -- be file, directory, link, socket, named pipe, char device, block -- device or other) -- nlink: number of hard links to the file -- uid: user-id of owner (Unix only, always 0 on Windows) -- gid: group-id of owner (Unix only, always 0 on Windows) -- rdev: on Unix systems, represents the device type, for special file inodes. -- On Windows systems represents the same as dev -- access: time of last access -- modification: time of last data modification -- change: time of last file status change -- size: file size, in bytes -- blocks: block allocated for file; (Unix only) -- blksize: optimal file system I/O blocksize; (Unix only) -- This function uses stat internally thus if the given filepath is a symbolic -- link, it is followed (if it points to another link the chain is followed -- recursively) and the information is about the file it refers to. To obtain -- information about the link itself, see function lfs.symlinkattributes. function lfs.attributes(filepath [, aname]) end --- -- Changes the current working directory to the given path. -- Returns true in case of success or nil plus an error string. function lfs.chdir(path) end --- -- Creates a lockfile (called lockfile.lfs) in path if it does not exist and -- returns the lock. If the lock already exists checks it it's stale, using the -- second parameter (default for the second parameter is INT_MAX, which in -- practice means the lock will never be stale. To free the the lock call -- lock:free(). -- In case of any errors it returns nil and the error message. In particular, -- if the lock exists and is not stale it returns the "File exists" message. function lfs.lock_dir(path, [seconds_stale]) end --- -- Returns a string with the current working directory or nil plus an error -- string. function lfs.currentdir() end --- -- Lua iterator over the entries of a given directory. Each time the iterator is -- called with dir_obj it returns a directory entry's name as a string, or nil -- if there are no more entries. You can also iterate by calling dir_obj:next(), -- and explicitly close the directory before the iteration finished with -- dir_obj:close(). Raises an error if path is not a directory. function lfs.dir(path) end --- -- Locks a file or a part of it. This function works on open files; the file -- handle should be specified as the first argument. The string mode could be -- either r (for a read/shared lock) or w (for a write/exclusive lock). The -- optional arguments start and length can be used to specify a starting point -- and its length; both should be numbers. -- Returns true if the operation was successful; in case of error, it returns -- nil plus an error string. function lfs.lock(filehandle, mode[, start[, length]]) --- -- Creates a new directory. The argument is the name of the new directory. -- Returns true if the operation was successful; in case of error, it returns -- nil plus an error string. function lfs.mkdir(dirname) end --- -- Removes an existing directory. The argument is the name of the directory. -- Returns true if the operation was successful; in case of error, it returns -- nil plus an error string. function lfs.rmdir(dirname) end --- -- Sets the writing mode for a file. The mode string can be either binary or -- text. Returns the previous mode string for the file. This function is only -- available in Windows, so you may want to make sure that lfs.setmode exists -- before using it. function lfs.setmode(file, mode) end --- -- Identical to lfs.attributes except that it obtains information about the link -- itself (not the file it refers to). This function is not available in Windows -- so you may want to make sure that lfs.symlinkattributes exists before using -- it. function lfs.symlinkattributes(filepath [, aname]) end --- -- Set access and modification times of a file. This function is a bind to utime -- function. The first argument is the filename, the second argument (atime) is -- the access time, and the third argument (mtime) is the modification time. -- Both times are provided in seconds (which should be generated with Lua -- standard function os.time). If the modification time is omitted, the access -- time provided is used; if both times are omitted, the current time is used. -- Returns true if the operation was successful; in case of error, it returns -- nil plus an error string. function lfs.touch(filepath [, atime [, mtime]]) end --- -- Unlocks a file or a part of it. This function works on open files; the file -- handle should be specified as the first argument. The optional arguments -- start and length can be used to specify a starting point and its length; both -- should be numbers. -- Returns true if the operation was successful; in case of error, it returns -- nil plus an error string. function lfs.unlock(filehandle[, start[, length]]) end