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author | 2025-05-22 11:28:54 +0200 | |
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committer | 2025-05-22 11:30:36 +0200 | |
commit | 0a47d6fd0d10d5ea049c68e42e373935e4a283ee (patch) | |
tree | f385558e99200070f1393c836cbe0eaf567bd8d2 | |
parent | 1053ec415d3c8fc08923a157f473364b8df59737 (diff) | |
download | tris-0a47d6fd0d10d5ea049c68e42e373935e4a283ee.tar.gz tris-0a47d6fd0d10d5ea049c68e42e373935e4a283ee.zip |
Add Color struct
-rw-r--r-- | CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/main/engine/domain/color.c | 42 | ||||
-rw-r--r-- | src/main/engine/domain/color.h | 33 |
3 files changed, 78 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 5cc956a..7d0525d 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -39,7 +39,9 @@ add_executable(tris src/main/engine/ui/types.h src/main/engine/types.h src/main/game/cell.h - src/main/game/cell.c) + src/main/game/cell.c + src/main/engine/domain/color.c + src/main/engine/domain/color.h) target_include_directories(tris PRIVATE log/src) diff --git a/src/main/engine/domain/color.c b/src/main/engine/domain/color.c new file mode 100644 index 0000000..97480f5 --- /dev/null +++ b/src/main/engine/domain/color.c @@ -0,0 +1,42 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it> + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <stdlib.h> +#include "color.h" + +Color * +color_new(float r, float g, float b, float a) +{ + Color *c = malloc(sizeof(Color)); + if (c == NULL) return NULL; + color_set_rgba(c, r, g, b, a); + + return c; +} + +void +color_set_rgba(Color *c, float r, float g, float b, float a) +{ + if (c == NULL) return; + + c->r = r; + c->g = g; + c->b = b; + c->a = a; +} diff --git a/src/main/engine/domain/color.h b/src/main/engine/domain/color.h new file mode 100644 index 0000000..3c7beac --- /dev/null +++ b/src/main/engine/domain/color.h @@ -0,0 +1,33 @@ +/*- + * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it> + * + * This file is part of Tris Game. + * + * Tris Game is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tris Game is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tris Game. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __ENGINE_COLOR_H__ +#define __ENGINE_COLOR_H__ + +typedef struct { + float r; + float g; + float b; + float a; +} Color; + +Color *color_new(float r, float g, float b, float a); +void color_set_rgba(Color *c, float r, float g, float b, float a); + +#endif /* __ENGINE_COLOR_H__ */ |