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authorAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 12:22:59 +0200
committerAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 12:28:13 +0200
commit4c3cee6bf51ecba1cd03c457e3facc1947e9fedc (patch)
tree1abddb955e5a3904c3a90437cdffb6d4adfbf417
parentbaa50758f6f98822db1e01eec3b8f0fc7577fdf5 (diff)
downloadtris-4c3cee6bf51ecba1cd03c457e3facc1947e9fedc.tar.gz
tris-4c3cee6bf51ecba1cd03c457e3facc1947e9fedc.zip
Add the Board struct
-rw-r--r--CMakeLists.txt2
-rw-r--r--src/main/game/domain/board.c45
-rw-r--r--src/main/game/domain/board.h33
3 files changed, 80 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7d0525d..1232136 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -40,6 +40,8 @@ add_executable(tris
src/main/engine/types.h
src/main/game/cell.h
src/main/game/cell.c
+ src/main/game/domain/board.c
+ src/main/game/domain/board.h
src/main/engine/domain/color.c
src/main/engine/domain/color.h)
diff --git a/src/main/game/domain/board.c b/src/main/game/domain/board.c
new file mode 100644
index 0000000..6859eae
--- /dev/null
+++ b/src/main/game/domain/board.c
@@ -0,0 +1,45 @@
+/*-
+ * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
+ *
+ * This file is part of Tris Game.
+ *
+ * Tris Game is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tris Game is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdlib.h>
+#include <log.h>
+#include "board.h"
+
+static Log *log = NULL;
+
+static void
+init_log(void)
+{
+ if (log != NULL) return;
+ log = log_create("Board");
+}
+
+Board *
+board_new(void)
+{
+ init_log();
+
+ Board *board = malloc(sizeof(Board));
+ if (board == NULL) {
+ log_error(log, "Cannot allocate Board struct");
+ exit(EXIT_FAILURE);
+ }
+
+ return board;
+}
diff --git a/src/main/game/domain/board.h b/src/main/game/domain/board.h
new file mode 100644
index 0000000..2d63809
--- /dev/null
+++ b/src/main/game/domain/board.h
@@ -0,0 +1,33 @@
+/*-
+ * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
+ *
+ * This file is part of Tris Game.
+ *
+ * Tris Game is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tris Game is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __GAME_BOARD_H__
+#define __GAME_BOARD_H__
+
+#include "../../engine/domain/color.h"
+
+typedef struct {
+ Color *default_color;
+ Color *wining_color;
+ Color *draft_color;
+} Board;
+
+Board *board_new(void);
+
+#endif /* __GAME_BOARD_H__ */