diff options
author | 2025-05-22 00:15:22 +0200 | |
---|---|---|
committer | 2025-05-22 00:15:22 +0200 | |
commit | f9080d2f98311b36a76c01a9592272391b638bbe (patch) | |
tree | baefba2ce132b65ea38d822946dd2eb6ffef7dc0 | |
parent | c07d2adb16532691e22a34d11ad87b56a4dc1a89 (diff) | |
download | tris-f9080d2f98311b36a76c01a9592272391b638bbe.tar.gz tris-f9080d2f98311b36a76c01a9592272391b638bbe.zip |
Clean the code
-rw-r--r-- | src/main/game/game.c | 85 |
1 files changed, 11 insertions, 74 deletions
diff --git a/src/main/game/game.c b/src/main/game/game.c index e92e283..c8f8a27 100644 --- a/src/main/game/game.c +++ b/src/main/game/game.c @@ -34,20 +34,7 @@ init_log(void) log = log_create("Game"); } -float xmin, xmax, ymin, ymax; -float box_size; -int field_matrix[3][3]; - -float first_row, half_first_row; -float first_col, half_first_col; -float second_row, half_second_row; -float second_col, half_second_col; -float third_row, half_third_row; -float third_col, half_third_col; - -/* 1 = circle, 2 = cross */ -int sign = 1; - +int sign = 1; /* 1 = circle, 2 = cross */ int moves = 0; static void game_draw_field(TrisGame *game, float box_size, float x, float y); @@ -90,37 +77,6 @@ game_mouse_button_pressed(float x, float y, void *data) { TrisGame *game = data; loop_cells(game->cells, x, y); - - /* Click inside the field */ - if (x >= xmin && x <= xmax && y >= ymin && y <= ymax) { - if (y >= first_row) { - if (x <= first_col && field_matrix[0][0] == -1) { - field_matrix[0][0] = sign; - } else if (x >= first_col && x <= second_col && field_matrix[0][1] == -1) { - field_matrix[0][1] = sign; - } else if (x >= second_col && field_matrix[0][2] == -1) { - field_matrix[0][2] = sign; - } - } else if (y >= second_row) { - if (x <= first_col && field_matrix[1][0] == -1) { - field_matrix[1][0] = sign; - } else if (x >= first_col && x <= second_col && field_matrix[1][1] == -1) { - field_matrix[1][1] = sign; - } else if (x >= second_col && field_matrix[1][2] == -1) { - field_matrix[1][2] = sign; - } - } else if (y >= third_row) { - if (x <= first_col && field_matrix[2][0] == -1) { - field_matrix[2][0] = sign; - } else if (x >= first_col && x <= second_col && field_matrix[2][1] == -1) { - field_matrix[2][1] = sign; - } else if (x >= second_col && field_matrix[2][2] == -1) { - field_matrix[2][2] = sign; - } - } - } - - check_win(); } TrisGame * @@ -144,12 +100,6 @@ game_init(int width, int height) game_draw_field(game, 0.5, 0, 0); - for (int i = 0; i < 3; i++) { - for (int j = 0; j < 3; j++) { - field_matrix[i][j] = -1; - } - } - return game; } @@ -160,37 +110,24 @@ game_start() } static void -game_draw_field(TrisGame *game, float _box_size, float x, float y) +game_draw_field(TrisGame *game, float box_size, float x, float y) { - float half_box = _box_size / 2; + float half_box = box_size / 2; engine_draw_line(x - half_box, y + half_box * 3, x - half_box, y - half_box * 3); engine_draw_line(x + half_box, y + half_box * 3, x + half_box, y - half_box * 3); engine_draw_line(x - half_box * 3, y + half_box, x + half_box * 3, y + half_box); engine_draw_line(x - half_box * 3, y - half_box, x + half_box * 3, y - half_box); - xmin = x - half_box * 3; - xmax = x + half_box * 3; - ymin = y - half_box * 3; - ymax = y + half_box * 3; - - box_size = _box_size; - - first_row = ymax - box_size; - second_row = ymax - box_size * 2; - third_row = ymax - box_size * 3; - - half_first_row = ymax - box_size / 2; - half_second_row = ymax - (box_size / 2) * 3; - half_third_row = ymax - (box_size / 2) * 5; - - first_col = xmin + box_size; - second_col = xmin + box_size * 2; - third_col = xmin + box_size * 3; + float xmin = x - half_box * 3; + float xmax = x + half_box * 3; + float ymin = y - half_box * 3; + float ymax = y + half_box * 3; - half_first_col = xmin + box_size / 2; - half_second_col = xmin + (box_size / 2) * 3; - half_third_col = xmin + (box_size / 2) * 5; + float first_row = ymax - box_size; + float second_row = ymax - box_size * 2; + float first_col = xmin + box_size; + float second_col = xmin + box_size * 2; /* First row */ list_add(game->cells, cell_new(xmin, first_col, ymax, first_row)); |