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authorAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 18:59:46 +0200
committerAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 18:59:46 +0200
commita22c967a59a1e17663790db72f2d24edafc6199a (patch)
tree5aa0a60a4cba2b314f019bb0499a091e79f3fc13 /CMakeLists.txt
parentcec27feccd1d3232ceae2bf284f66071d36cc96a (diff)
downloadtris-a22c967a59a1e17663790db72f2d24edafc6199a.tar.gz
tris-a22c967a59a1e17663790db72f2d24edafc6199a.zip
Remove the rendiring process of the lines
I've moved that inside the game rendering function.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 870379d..e50217d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -44,7 +44,9 @@ add_executable(tris
src/main/engine/domain/color.c
src/main/engine/domain/color.h
src/main/engine/shape/circle.c
- src/main/engine/shape/circle.h)
+ src/main/engine/shape/circle.h
+ src/main/engine/shape/line.c
+ src/main/engine/shape/line.h)
target_include_directories(tris PRIVATE log/src)