summaryrefslogtreecommitdiff
path: root/src/main/engine/engine.h
diff options
context:
space:
mode:
authorAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-21 18:15:12 +0200
committerAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-21 18:15:12 +0200
commit1855ae04c490270d9b255df7a082528b1e4922cf (patch)
treef13fa94859bc3c8719e2090ff3b9b2384ff43630 /src/main/engine/engine.h
parent0e8e745f88617fe5933eb7981198ac24cb7b1ee4 (diff)
downloadtris-1855ae04c490270d9b255df7a082528b1e4922cf.tar.gz
tris-1855ae04c490270d9b255df7a082528b1e4922cf.zip
Add logic to get the game in mouse button pressed event
Diffstat (limited to 'src/main/engine/engine.h')
-rw-r--r--src/main/engine/engine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/engine/engine.h b/src/main/engine/engine.h
index 624bc44..3c75d1a 100644
--- a/src/main/engine/engine.h
+++ b/src/main/engine/engine.h
@@ -29,6 +29,6 @@ void engine_draw_circle(float cx, float cy, float r, int num_segments, int outli
void engine_draw_line(float x1, float y1, float x2, float y2);
void engine_loop(void);
void engine_input(void (*f_input)(int engine_input));
-void engine_set_mouse_button_listener(void (*event)(float x, float y));
+void engine_set_mouse_button_listener(void (*event)(float x, float y, void *data), void *data);
#endif /* __ENGINE_H__ */