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diff --git a/src/main/engine/shape/line.h b/src/main/engine/shape/line.h
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+/*-
+ * Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
+ *
+ * This file is part of Tris Game.
+ *
+ * Tris Game is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Tris Game is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef __ENGINE_LINE_H__
+#define __ENGINE_LINE_H__
+
+#include "../domain/color.h"
+#include "../../util/list.h"
+
+typedef struct Line {
+ float x1, y1, x2, y2;
+ Color *color;
+} Line;
+
+Line *engine_line_new(float x1, float y1, float x2, float y2);
+void engine_render_line(Line *line);
+void engine_render_lines(list_t *lines);
+
+#endif /* __ENGINE_LINE_H__ */