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/*-
 * Copyright (C) 2025  Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
 *
 * This file is part of Tris Game.
 *
 * Tris Game is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Tris Game is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Tris Game.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __ENGINE_LINE_H__
#define __ENGINE_LINE_H__

#include "../domain/color.h"
#include "../../util/list.h"

typedef struct Line {
	float x1, y1, x2, y2;
	Color *color;
} Line;

Line  *engine_line_new(float x1, float y1, float x2, float y2);
void   engine_render_line(Line *line);
void   engine_render_lines(list_t *lines, Color *color);

#endif /* __ENGINE_LINE_H__ */