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/*-
* Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
*
* This file is part of Tris Game.
*
* Tris Game is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tris Game is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stdbool.h>
#include <log.h>
#include "cell.h"
static Log *log = NULL;
static void
init_log(void)
{
if (log != NULL) return;
log = log_create("Cell");
}
Cell *
cell_new(float left, float right, float top, float bottom)
{
init_log();
Cell *cell = malloc(sizeof(Cell));
if (cell == NULL) {
log_error(log, "Error allocating memory for cell");
exit(EXIT_FAILURE);
}
cell->left = left;
cell->right = right;
cell->top = top;
cell->bottom = bottom;
return cell;
}
bool
cell_within_bounds(Cell *cell, float x, float y)
{
return x >= cell->left && x <= cell->right && y <= cell->top && y >= cell->bottom;
}
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