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/*-
* Copyright (C) 2025 Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
*
* This file is part of Tris Game.
*
* Tris Game is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tris Game is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tris Game. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <log.h>
#include "board.h"
#include "../../util/list.h"
static Log *log = NULL;
static void
init_log(void)
{
if (log != NULL) return;
log = log_create("Board");
}
Board *
board_new(float left, float right, float top, float bottom, float box_size)
{
init_log();
Board *board = malloc(sizeof(Board));
if (board == NULL) {
log_error(log, "Cannot allocate Board struct");
exit(EXIT_FAILURE);
}
board->default_color = color_new(0.0f, 0.0f, 0.2f, 1.0f);
board->wining_color = color_new(0.6f, 0.8f, 0.6f, 1.0f);
board->draft_color = color_new(0.4f, 0.6f, 0.8f, 1.0f);
board->lines = list_create();
/* Vertical lines */
list_add(board->lines, engine_line_new(left + box_size, top, left + box_size, bottom));
list_add(board->lines, engine_line_new(right - box_size, top, right - box_size, bottom));
/* Horizontal lines */
list_add(board->lines, engine_line_new(left, top + box_size, right, top + box_size));
list_add(board->lines, engine_line_new(left, bottom - box_size, right, bottom - box_size));
return board;
}
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