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-rw-r--r--core/ui.lua14
1 files changed, 7 insertions, 7 deletions
diff --git a/core/ui.lua b/core/ui.lua
index 392b961f..d4743a44 100644
--- a/core/ui.lua
+++ b/core/ui.lua
@@ -10,7 +10,7 @@ local ui = ui
-- @field context_menu
-- The editor's context menu, a [`ui.menu()`](#menu).
-- This is a low-level field. You probably want to use the higher-level
--- `_M.textadept.menu.set_contextmenu()`.
+-- `textadept.menu.set_contextmenu()`.
-- @field clipboard_text (string, Read-only)
-- The text on the clipboard.
-- @field statusbar_text (string, Write-only)
@@ -377,7 +377,7 @@ events_connect(events.ERROR, ui.print)
---
-- A table of menus defining a menubar. (Write-only)
--- @see _M.textadept.menu.set_menubar
+-- @see textadept.menu.set_menubar
-- @class table
-- @name menubar
local menubar
@@ -436,9 +436,9 @@ local goto_view
---
-- Low-level function for creating a menu from table *menu_table* and returning
-- the userdata.
--- You probably want to use the higher-level `_M.textadept.menu.set_menubar()`
--- or `_M.textadept.menu.set_contextmenu()` functions. Emits a `MENU_CLICKED`
--- event when a menu item is selected.
+-- You probably want to use the higher-level `textadept.menu.set_menubar()`
+-- or `textadept.menu.set_contextmenu()` functions. Emits a `MENU_CLICKED` event
+-- when a menu item is selected.
-- @param menu_table A table defining the menu. It is an ordered list of tables
-- with a string menu item, integer menu ID, and optional GDK keycode and
-- modifier mask. The latter two are used to display key shortcuts in the
@@ -448,8 +448,8 @@ local goto_view
-- @usage ui.menu{{'_New', 1}, {'_Open', 2}, {''}, {'_Quit', 4}}
-- @usage ui.menu{{'_New', 1, string.byte('n'), 4}} -- 'Ctrl+N'
-- @see events.MENU_CLICKED
--- @see _M.textadept.menu.set_menubar
--- @see _M.textadept.menu.set_contextmenu
+-- @see textadept.menu.set_menubar
+-- @see textadept.menu.set_contextmenu
-- @class function
-- @name menu
local menu