diff options
Diffstat (limited to 'src/winapi.patch')
-rw-r--r-- | src/winapi.patch | 456 |
1 files changed, 0 insertions, 456 deletions
diff --git a/src/winapi.patch b/src/winapi.patch deleted file mode 100644 index 1303a538..00000000 --- a/src/winapi.patch +++ /dev/null @@ -1,456 +0,0 @@ ---- a/winapi.c 2012-06-28 04:50:56.000000000 -0400 -+++ b/winapi.c 2013-12-13 09:14:05.006746200 -0500 -@@ -20,7 +20,7 @@ - #ifdef __GNUC__
- #include <winable.h> /* GNU GCC specific */
- #endif
--#include "Winnetwk.h"
-+#include "winnetwk.h"
- #include <psapi.h>
-
-
-@@ -65,6 +65,7 @@ - return wstring_buff(text,wbuff,sizeof(wbuff));
- }
-
-+#if 0
- /// Text encoding.
- // @section encoding
-
-@@ -768,7 +769,9 @@ - return push_bool(L, MoveFile(src,dest));
- }
-
-+#endif
- #define wconv(name) (name ? wstring_buff(name,w##name,sizeof(w##name)) : NULL)
-+#if 0
-
- /// execute a shell command.
- // @param verb the action (e.g. 'open' or 'edit') can be nil.
-@@ -891,6 +894,7 @@ - }
- return push_new_File(L,hSerial,hSerial);
- }
-+#endif
-
- static int push_wait_result(lua_State *L, DWORD res) {
- if (res == WAIT_OBJECT_0) {
-@@ -918,6 +922,7 @@ - return push_wait_result(L,wait_single(h,timeout));
- }
-
-+#if 0
- static int push_wait_async(lua_State *L, HANDLE h, int timeout, int callback);
-
- /// The Event class.
-@@ -1128,6 +1133,7 @@ - #line 825 "winapi.l.c"
- return push_new_Mutex(L,CreateMutex(NULL,FALSE,*name==0 ? NULL : name));
- }
-+#endif
-
- /// A class representing a Windows process.
- // this example was [helpful](http://msdn.microsoft.com/en-us/library/ms682623%28VS.85%29.aspx)
-@@ -1179,6 +1185,7 @@ - }
- }
-
-+#if 0
- /// get the name of the process.
- // @param full true if you want the full path; otherwise returns the base name.
- // @function get_process_name
-@@ -1210,6 +1217,7 @@ - lua_pushnumber(L, this->pid);
- return 1;
- }
-+#endif
-
- /// kill the process.
- // @{test-spawn.lua} kills a launched process after a certain amount of output.
-@@ -1221,6 +1229,7 @@ - return 0;
- }
-
-+#if 0
- /// get the working size of the process.
- // @return minimum working set size
- // @return maximum working set size.
-@@ -1280,6 +1289,7 @@ - lua_pushnumber(L,fileTimeToMillisec(&kernel));
- return 2;
- }
-+#endif
-
- /// wait for this process to finish.
- // @param timeout optional timeout in millisec; defaults to waiting indefinitely.
-@@ -1293,6 +1303,7 @@ - return push_wait(L,this->hProcess, TIMEOUT(timeout));
- }
-
-+#if 0
- /// run callback when this process is finished.
- // @param callback the callback
- // @param timeout optional timeout in millisec; defaults to waiting indefinitely.
-@@ -1320,6 +1331,7 @@ - #line 968 "winapi.l.c"
- return push_wait_result(L, WaitForInputIdle(this->hProcess, TIMEOUT(timeout)));
- }
-+#endif
-
- /// exit code of this process.
- // (Only makes sense if the process has in fact finished.)
-@@ -1354,15 +1366,21 @@ - #line 995 "winapi.l.c"
-
- static const struct luaL_Reg Process_methods [] = {
-+#if 0
- {"get_process_name",l_Process_get_process_name},
- {"get_pid",l_Process_get_pid},
-+#endif
- {"kill",l_Process_kill},
-+#if 0
- {"get_working_size",l_Process_get_working_size},
- {"get_start_time",l_Process_get_start_time},
- {"get_run_times",l_Process_get_run_times},
-+#endif
- {"wait",l_Process_wait},
-+#if 0
- {"wait_async",l_Process_wait_async},
- {"wait_for_input_idle",l_Process_wait_for_input_idle},
-+#endif
- {"get_exit_code",l_Process_get_exit_code},
- {"close",l_Process_close},
- {"__gc",l_Process___gc},
-@@ -1388,6 +1406,7 @@ - // @{readme.md.Creating_and_working_with_Processes}
- // @section Processes
-
-+#if 0
- /// create a process object from the id.
- // @param pid the process id
- // @return @{Process}
-@@ -1477,6 +1496,7 @@ - return 1;
- }
- }
-+#endif
-
- // These functions are all run in background threads, and a little bit of poor man's
- // OOP helps here. This is the base struct for describing threads with callbacks,
-@@ -1493,6 +1513,7 @@ - callback_data_
- } LuaCallback, *PLuaCallback;
-
-+#if 0
- LuaCallback *lcb_callback(void *lcb, lua_State *L, int idx) {
- LuaCallback *data;
- if (lcb == NULL) {
-@@ -1510,6 +1531,7 @@ - LuaCallback *lcb = (LuaCallback*)data;
- return call_lua(lcb->L,lcb->callback,idx,text,persist);
- }
-+#endif
-
- void lcb_allocate_buffer(void *data, int size) {
- LuaCallback *lcb = (LuaCallback*)data;
-@@ -1535,6 +1557,7 @@ - #define lcb_bufsz(data) ((LuaCallback *)data)->bufsz
- #define lcb_handle(data) ((LuaCallback *)data)->handle
-
-+#if 0
- /// Thread object. This is returned by the @{File:read_async} method and the @{make_timer},
- // @{make_pipe_server} and @{watch_for_file_changes} functions. Useful to kill a thread
- // and free associated resources.
-@@ -1707,6 +1730,7 @@ - lcb->bufsz = timeout;
- return lcb_new_thread((TCB)handle_waiter,lcb);
- }
-+#endif
-
- /// this represents a raw Windows file handle.
- // The write handle may be distinct from the read handle.
-@@ -1785,6 +1809,7 @@ - }
- }
-
-+#if 0
- static void file_reader (File *this) { // background reader thread
- int n;
- do {
-@@ -1806,6 +1831,7 @@ - this->callback = make_ref(L,callback);
- return lcb_new_thread((TCB)&file_reader,this);
- }
-+#endif
-
- static int l_File_close(lua_State *L) {
- File *this = File_arg(L,1);
-@@ -1827,7 +1853,9 @@ - static const struct luaL_Reg File_methods [] = {
- {"write",l_File_write},
- {"read",l_File_read},
-+#if 0
- {"read_async",l_File_read_async},
-+#endif
- {"close",l_File_close},
- {"__gc",l_File___gc},
- {NULL, NULL} /* sentinel */
-@@ -1853,6 +1881,7 @@ - /// Launching processes.
- // @section Launch
-
-+#if 0
- /// set an environment variable for any child processes.
- // @{setenv.lua} shows how this also affects processes
- // launched with @{os.execute}
-@@ -1869,6 +1898,7 @@ - WCHAR wname[256],wvalue[MAX_WPATH];
- return push_bool(L, SetEnvironmentVariableW(wconv(name),wconv(value)));
- }
-+#endif
-
- /// Spawn a process.
- // @param program the command-line (program + parameters)
-@@ -1938,6 +1968,7 @@ - }
- }
-
-+#if 0
- /// execute a system command.
- // This is like `os.execute()`, except that it works without ugly
- // console flashing in Windows GUI applications. It additionally
-@@ -2564,11 +2595,28 @@ - return push_error(L);
- }
- }
-+#endif
-
- #line 2005 "winapi.l.c"
- static const char *lua_code_block = ""\
- "function winapi.execute(cmd,unicode)\n"\
- " local comspec = os.getenv('COMSPEC')\n"\
-+ " cmd = comspec ..' /c '..cmd\n"\
-+ " local P,f = winapi.spawn_process(cmd)\n"\
-+ " if not P then return nil,f end\n"\
-+ " local txt = f:read()\n"\
-+ " local out = {}\n"\
-+ " while txt do\n"\
-+ " table.insert(out,txt)\n"\
-+ " txt = f:read()\n"\
-+ " end\n"\
-+ " return P:wait():get_exit_code(),table.concat(out,'')\n"\
-+ "end\n"\
-+;
-+#if 0
-+static const char *lua_code_block = ""\
-+ "function winapi.execute(cmd,unicode)\n"\
-+ " local comspec = os.getenv('COMSPEC')\n"\
- " if unicode ~= 'unicode' then\n"\
- " cmd = comspec ..' /c '..cmd\n"\
- " local P,f = winapi.spawn_process(cmd)\n"\
-@@ -2638,11 +2686,13 @@ - "end\n"\
- "function winapi.dirs(mask,subdirs) return winapi.files(mask,subdirs,'D') end\n"\
- ;
-+#endif
- static void load_lua_code (lua_State *L) {
- luaL_dostring(L,lua_code_block);
- }
-
-
-+#if 0
- #line 2010 "winapi.l.c"
- int init_mutex(lua_State *L) {
- setup_mutex();
-@@ -2769,9 +2819,11 @@ - lua_pushinteger(L,REG_MULTI_SZ); lua_setfield(L,-2,"REG_MULTI_SZ");
- lua_pushinteger(L,REG_EXPAND_SZ); lua_setfield(L,-2,"REG_EXPAND_SZ");
- }
-+#endif
-
- #line 2126 "winapi.l.c"
- static const luaL_Reg winapi_funs[] = {
-+#if 0
- {"set_encoding",l_set_encoding},
- {"get_encoding",l_get_encoding},
- {"encode",l_encode},
-@@ -2804,7 +2856,9 @@ - {"get_processes",l_get_processes},
- {"wait_for_processes",l_wait_for_processes},
- {"setenv",l_setenv},
-+#endif
- {"spawn_process",l_spawn_process},
-+#if 0
- {"thread",l_thread},
- {"make_timer",l_make_timer},
- {"open_pipe",l_open_pipe},
-@@ -2817,6 +2871,7 @@ - {"watch_for_file_changes",l_watch_for_file_changes},
- {"open_reg_key",l_open_reg_key},
- {"create_reg_key",l_create_reg_key},
-+#endif
- {NULL,NULL}
- };
-
-@@ -2829,16 +2884,24 @@ - #else
- luaL_register(L,"winapi",winapi_funs);
- #endif
-+#if 0
- Window_register(L);
- Event_register(L);
- Mutex_register(L);
-+#endif
- Process_register(L);
-+#if 0
- Thread_register(L);
-+#endif
- File_register(L);
-+#if 0
- Regkey_register(L);
-+#endif
- load_lua_code(L);
-+#if 0
- init_mutex(L);
- set_winapi_constants(L);
-+#endif
- return 1;
- }
-
---- a/wutils.h 2012-06-28 04:50:56.000000000 -0400 -+++ b/wutils.h 2013-11-19 22:59:15.224130460 -0500 -@@ -4,12 +4,17 @@ - - extern int mutex_locked; - -+#if 0 - Ref make_ref(lua_State *L, int idx); -+#endif - void release_ref(lua_State *L, Ref ref); -+#if 0 - int push_ref(lua_State *L, Ref ref); -+#endif - const char *last_error(int err); - int push_error_msg(lua_State *L, LPCSTR msg) ; - int push_error(lua_State *L); -+#if 0 - int push_error_code(lua_State *L, int err); - int push_ok(lua_State *L); - int push_bool(lua_State *L, int bval); -@@ -17,15 +22,19 @@ - BOOL call_lua_direct(lua_State *L, Ref ref, int idx, LPCSTR text, int discard); - void make_message_window(); - BOOL call_lua(lua_State *L, Ref ref, int idx, LPCSTR text, int discard); -+#endif - void lock_mutex(); - void release_mutex(); -+#if 0 - void setup_mutex(); - - // encoding and converting text - void set_encoding(int e); - int get_encoding(); -+#endif - - LPWSTR wstring_buff(LPCSTR text, LPWSTR wbuf, int bufsz); -+#if 0 - int push_wstring_l(lua_State *L, LPCWSTR us, int len); - int push_wstring(lua_State *L, LPCWSTR us); - -@@ -33,5 +42,6 @@ - - int mb_const (LPCSTR name); - LPCSTR mb_result (int res); -+#endif - - #endif ---- a/wutils.c 2012-06-28 04:50:56.000000000 -0400 -+++ b/wutils.c 2013-11-19 22:59:15.224130460 -0500 -@@ -12,6 +12,7 @@ - - typedef int Ref; - -+#if 0 - /// make a reference to a Lua object. - // @param L the state - // @param idx the index of the value on the stack. -@@ -21,6 +22,7 @@ - lua_pushvalue(L,idx); - return luaL_ref(L,LUA_REGISTRYINDEX); - } -+#endif - - /// release a reference to a Lua value. - // @param L the state -@@ -30,6 +32,7 @@ - luaL_unref(L,LUA_REGISTRYINDEX,ref); - } - -+#if 0 - /// push a referenced value on the stack. - // @param L the state - // @param ref the reference -@@ -39,6 +42,7 @@ - lua_rawgeti(L,LUA_REGISTRYINDEX,ref); - return 1; - } -+#endif - - const char *last_error(int err) { - static char errbuff[256]; -@@ -75,6 +79,7 @@ - return push_error_msg(L,last_error(0)); - } - -+#if 0 - /// push a particular Windows error. - // @param L the state - // @param err the error code -@@ -192,6 +197,7 @@ - SetWindowLongPtr(hMessageWin, GWLP_USERDATA, subclassedProc); - } - } -+#endif - - static HANDLE hLuaMutex = NULL, hMutex = NULL; - int mutex_locked = 0; -@@ -210,6 +216,7 @@ - ReleaseMutex(hMutex); - } - -+#if 0 - // this is a useful function to call a Lua function within an exclusive - // mutex lock. There are two parameters: - // -@@ -255,7 +262,9 @@ - return res; - } - -+#endif - static int current_encoding = CP_ACP; -+#if 0 - - /// set the encoding. - // Will be one of `CP_ACP` or `CP_UTF8` -@@ -271,6 +280,7 @@ - int get_encoding() { - return current_encoding; - } -+#endif - - /// convert text to UTF-16 depending on encoding. - // @param text the input multi-byte text -@@ -290,6 +300,7 @@ - } - } - -+#if 0 - /// push a wide string on the Lua stack with given size. - // This converts to the current encoding first. - // @param L the State -@@ -389,4 +400,5 @@ - default: return "?"; - } - } -+#endif - |