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authorAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 18:04:51 +0200
committerAlessandro Iezzi <aiezzi@alessandroiezzi.it>2025-05-22 18:04:51 +0200
commitcec27feccd1d3232ceae2bf284f66071d36cc96a (patch)
tree26556a4b6a4b6123bdf4bb06edb5c9e815528b9e /src/main/game/cell.h
parent9f4a0889287186907332c0186b15802297d807f3 (diff)
downloadtris-cec27feccd1d3232ceae2bf284f66071d36cc96a.tar.gz
tris-cec27feccd1d3232ceae2bf284f66071d36cc96a.zip
Remove the rendering of circles from the Engine
Diffstat (limited to 'src/main/game/cell.h')
-rw-r--r--src/main/game/cell.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main/game/cell.h b/src/main/game/cell.h
index e912ec0..8f52c91 100644
--- a/src/main/game/cell.h
+++ b/src/main/game/cell.h
@@ -27,6 +27,7 @@ typedef struct Cell {
float cx, cy;
bool filled;
char sign;
+ void *shape;
} Cell;
Cell *cell_new(float left, float right, float top, float bottom);