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/*-
 * Copyright (C) 2025  Alessandro Iezzi <aiezzi AT alessandroiezzi PERIOD it>
 *
 * This file is part of Tris Game.
 *
 * Tris Game is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * Tris Game is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Tris Game.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __GAME_CELL_H__
#define __GAME_CELL_H__

#include <stdbool.h>

typedef struct Cell {
	float left, right, top, bottom;
	float cx, cy;
	bool filled;
	char sign;
	void *shape;
} Cell;

Cell *cell_new(float left, float right, float top, float bottom);
bool  cell_within_bounds(Cell *cell, float x, float y);
void  cell_set_filled(Cell *cell, bool filled);
bool  cell_is_filled(Cell *cell);
char  cell_get_sign(Cell *cell);
void  cell_set_sign(Cell *cell, char sign);

#endif /* __GAME_CELL_H__ */