Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-05-22 | Remove the rendiring process of the lines | ||
I've moved that inside the game rendering function. | |||
2025-05-22 | Remove the rendering of circles from the Engine | ||
2025-05-22 | Move Circle struct in circle.h | ||
2025-05-22 | Add the Board struct | ||
2025-05-22 | Add Color struct | ||
2025-05-21 | Remove util.* for the liblog | ||
2025-05-21 | Add the Cell struct | ||
2025-05-21 | Add the FPS macro | ||
Used to calculate FPS. | |||
2025-05-20 | Add function to draw circle | ||
2025-05-19 | Add the Circle type | ||
2025-05-19 | Add reference to UI in the Engine structure | ||
2025-05-18 | Move UI inside engine | ||
2025-05-18 | Move the game engine inside a dedicated directory | ||
2025-05-18 | Add list utility | ||
2025-05-17 | Add the maanagement of mouse press event | ||
2025-05-17 | Add game.c and game.h | ||
Contains the function to draw the field. | |||
2025-05-16 | Add engine_init | ||
2025-05-16 | Update copyright | ||
2025-05-16 | Add util | ||
2025-05-14 | Inital commit | ||